Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Idol Manager

Idol Manager is a business sim about conquering the entertainment industry using any means you deem necessary. · By sadambober, Kuiper

Ideas and Suggestions Sticky

A topic by sadambober created Nov 20, 2018 Views: 62,898 Replies: 454
Viewing posts 21 to 40 of 311 · Next page · Previous page · First page · Last page
(1 edit) (+2)

I have some irreverent suggestions here:

1. Being able to release singles in other countries. You know how in-game there is different audiences to please in order to get good sales? How about if each country had a preference of certain audiences in it? For example if i made a song that has a high percentage towards casual fans, It would be neat to be able to also release the song in the UK because there is a preference towards casual songs there but it would not be a good idea to release it in South Africa because there is a low preference for casual songs there and it might be a good or bad idea to release it in Brazil because they have a neutral preference with or against casual songs. (Basically they're in the purple) Releasing songs in other countries not only could increase sales but gains more fans within that country so when you tour there you could get a boost of some sorts. 

2. Since the game is in beta I'm going to assume this is going to be added in future versions but charting would be nice, no matter how high or low my sales are my chart position is always "n/a". 

3. I think it would be pretty interesting to have sabotage available. Is there an girl group that outsold yours? No problem! Just frame their top idol, cause a fake scandal, vandalize their practice rooms, steal their songs in the making, or even send a spy to learn their tactics. It would be pretty fun to ruin other rival groups as well as fending off sabotage attempts towards yourself. 

4. Likitty1227's idea of an international trait is a pretty fun idea, I'd love to have some diversity in the group but I'd also like to add a little bit of details to it. Like if a player really wants a Taiwanese or Thai member specifically then we should be able to hold international auditions in certain countries to get specific nationalities. Also it would be cool to have a system of some sorts that allows idols to learn other languages that will give them boosts when touring internationally or on internet shows, maybe if there's an international idol who's native language is the language that the domestic idol is trying to learn, she could learn the language faster. 

5.  I'd like it if there was more detail toward's the song making and formation process. Like we could adjust the line distribution to improve or harm relationships towards idols, it could also boost sales if high ranked idols get more lines than lower ranked idols. Being able to release a music video would be pretty fun. Collaborating with other groups or artists would be fun and could help boost fans. 

Edit: 6. I like Yurei Okami's idea of adding mini games to concerts or something related to that. I find concerts to become a little boring after awhile, you click start, choose cards, click next song and maybe you'll get an event. Maybe you could add a fast forward or skip button for when a song or talk break happens?


That's what i got for now but idk I'm just a random person on the internet who spent $25 on this game. 

(+6)

I'd like to add that I really like the idea of being able to create a music video! Just like with the songs, there could be a center and screen time distributions. 

(2 edits) (+3)

1. One idea that I had is that if idols are allowed to date one scandal that could be enabled for certain age groups is pregnancy/marriage.  These scenarios could force the idol into early retirement.

2. Another scandal that would add some customization to the game could be the idol deviating from their natural appearances like getting tattoos or dying hair.

3. For aging idols and those whose stats you want to improve like the stat sexy, you could implement the feature for plastic surgery. It would be a nice feature due to idols in South Korea  for example commonly receiving plastic surgery. A nice feature that could be implemented with this is the ability to edit the idols appearance. You could display already default appearances and allow the player to choose from those. Or categorize face and hair and allow the player to choose from there. This would help with dealing with "twin" stars as well.

4. The ability to alter a idols clothing would be a nice implemented feature. It would be nice if each set of attire had its own attributes towards appearance. This feature would be nice because then your group could potentially have matching attire.

5. For world tours a feature that would be nice is the ability to unlock themes and items. With the ability to alter the idols clothing there could be outfits that pertain to specific countries. And what I mean by themes is what if we could alter the them of a room to a specific countries style.

6. Due to mature content being intended in future updates it would be nice if one could choose to enable or disable certain adult themes in settings.

7. I was thinking that pertaining to adult content there could be certain rooms that could be unlocked using scandal points. Lets say that 10 scandal points could allow the player to buy a room for escort services. Like the risk with dating a risk with escort services would be pregnancy which risks the idols career terminating early. 10 scandal points per room. And for higher scandal points (lets say 50) you could enable human trafficking. This would allow you to recruit new idols that would have no weekly expense. Due to it not being a formal audition the downside would be that the character would start with lower stats.

8. Another option that could be added is the ability to choose which age group you wish to work with. Lets say that you wanted to work with a agency that just worked with children. This would disable any adult content. In this scenario your idols would age out of your agency at 14. This feature would be nice for some cute animations. For adult content to be enabled you could have a agency where you only hire idols 18+. Yada Yada.

9. With retired idols it would be nice if they could come in a mentor a idol. This would add a minor increase in stats. And so this would not be spammed due to the retired idols busy schedule they can only come in once every two months or maybe three.

 

(+4)

I think it'll be nice to have the option to click on a social media in the game and see what the idol has posted plus the comments and be able to take down a comment or the post

(+3)

You may already be working on some of these (or maybe they're in the game and I missed it) so I apologize if they're redundant!

- The dance/vocal staffers with no stars in coaching can't coach any girls at all since they cap at a stat of 1 (I've never rolled a girl with a 0). This can lock you out of coaching altogether unless you can afford another staffer, and even then they just sit there consuming resources uselessly due to the need for scandal points.  This doesn't happen with the managers since even managers with a 0 in deals can still do business proposals, and 0 stars in production doesn't stop any staffer from producing. It just feels bad to have an "incomplete" staffer, so to speak, and makes the staffers that start with stars in coaching much more valuable.

- Loans can be hard to find. Some kind of shortcut to loans from the money indicator in the UI if your money's running low or is in the negative would be pretty useful, especially for new players who make bad choices of room purchases at the start (you pretty much need loans if you build every room except an office).

- I know you can see how much stamina (and weekly stamina) an idol has when choosing them for business proposals and shows (mostly through tooltips) but making it more easily visible (or at least a warning that it'll go negative if you accept/launch) would be helpful.

- Singles on physical media feel a bit underwhelming between having production costs and no knowledge of projected unit sales - it'd be nice to know how many units you're potentially going to sell, like projected ticket sales for concerts.

- TV Drama contracts are very very taxing on stamina (sometimes needing 60+ weekly), so they feel a little underwhelming compared to other proposals, even with the other benefits. Since girls need stamina for concerts and other gigs, I often find myself passing on drama contracts unless the stamina cost per week is low.

- It feels like girls' fame and production skills for staffers rise very slowly compared to coaching and business proposal skills, which can be maxed relatively quickly.

- The producer's influence rises extremely slowly right now, could never get it to above 2 and a half stars.

- Research is expensive (especially considering your staff can't be doing anything at all to get research points) and the related skills rise very slowly. With more money than I know what to do with, max coaching/business and production skills in the 80s, I barely have any genres at higher than rank 5 - the balance seems a little off.

- World Tours seem very accessible very early on, especially considering they're the final requirement for gain per performance. You'll have been able to go on several of those before reaching rank 10 on a specific genre (previous requirement).

- Getting ¥100,000 for a photoshoot job (promotion lv.5 requirement) is really easy. ¥100,000/w from advertisement (lv.4 requirement), however, seems to require several rank ups. Typically by the time I manage to hit that amount, +350 fans are negligible (they'll be in the hundreds of thousands or millions - I tend to focus on pumping out singles and concerts).

- As a whole Promotion seems objectively inferior to Performance except for very very early on, all things considered.

- Media seems to be the fastest way to increase fame with a fixed cast but I've never managed to turn a profit from it and it's super taxing on the girls' stamina.

- Active shows should probably be on top of the list at all times by default, they can get buried under canceled shows, I think?

- When you have a ton of idols it can be really difficult to find them in the list and/or tell them apart. More color variations in the assets would really help with telling them apart visually. It'd probably also help if auditions couldn't give you hairstyles you already have on your roster (unless repeats are unavoidable, but that's where varying colors would really come in handy) since the idol's face tends to be the main visual cue you get and the hair is the main thing that sets them apart (faces help, but much less).

(+1)

As I said in the Bugs page, I'm having issues with being able to do any practice and whatnot so ... my thoughts might be flawed. 

-- How do you know if a single has released?

----> I really loved the ways Kairosoft (a mobile developer) had things 'produced' in-game. It's not really 'copying' or plagiarism since it's a general concept, but they would show a progress bar and allow you to put finishing touches on something if you wanted. 

-----> It could be cool to spend a bit for a release party or something for the girls that are in the single for mental health.

We're told that we get the FIRST FLOOR free, and yet I think I can only use the THIRD floor first and then can use some others? It's really confusing. 

I'm sure I'll have more one day... Man, I want to work on this game as a scenario/script writer so much :> I remember seeing the posts on lemmasoft long ago and wishing I could join in. Let me know if you end up hiring and I can show you my freelancing creds, lol! 

(+3)

something i really struggle with is when putting rooms to auto practice, my girls with low mental and physical stamina go and practice. A toggle button to pick if they are allowed to practice to let their stamina heal up would be nice.

(+6)
  • We should be able to save formations and name them (such as "Dance-Focused", "Prettiest", etc)
  • A "makeover" feature would be great. Could include changing the haircolor, hairstyle and eye color. 
  • Designing a uniform/costume would be great...
(+2)

The Hairstyle and changing haircolor would be a great idea, it will help to tell your idol apart

(+2)

I just noticed this as we have new special events--it would be nice to have a "waiting events" info section (like we have the "waiting singles" and "waiting media" sections).

(+3)

I REALLY like the elections, and I think it could be better if you could see in the girls profile there ranking, And maybe if we could have more then 10 places as the group get popular.

hello, I enjoy the game until now but I think it would be nice to have something like  an event to deal with the mental stress!

Maybe like the spa therapy for stamina, or a room like the break room, or maybe a new event. Thank you very much 

(+5)

Forgive me if it's simply a cultural thing (I'm not overly versed in idol culture) but it sorta feels like we're forced to play in a certain way. You're rewarded for convolution and having 20 idols rather than say, having a core group of 3-5 that you want to take all the way to the top. I noticed that when I released singles, the quality of the single went up the more idols were in it as opposed to the quality of the idols that were in it which doesn't seem quite right imo. I think it'd be nice to support different playstyles, like having small units or solo singers with individual act names. You might still end up with the same quantity of idols, but not in the same group. 

I also think it'd good to be able to retire songs from concerts. You always end up with a million singles so when you go to plan a concert there's always a super long list of songs, many you will never touch because old/low quality.

(3 edits) (+2)

So far I've played to 5star fame.  I had to cheat to stay afloat during the early stages, but I only figured out the power of no-cost digital sales at 4star fame.  I also have a better understanding of making money then before. (Will have to do a 2nd run without cheating, also letting my idols have free reign in social media/streams to destroy themselves generate scandals.  Free reign dating has so far been tame.)

1. Break room girl interactions need more variety...  More importantly, the fact that the current two interactions, arguing and hand-holding are pretty much marketing bait.   (When there is no discernible changes from such... emotionally charged interactions showing up.)

2. Setting up concerts, higher star singles at the top, rather then the bottom.  Takes a lot of scrolling once you get further in.  And/Or more sorting abilities that could be defaulted into.

3. More ability to sort the girls everywhere you choose between them.

4. Girls shouldn't be locked out of being picked when doing concert set-up.  (For example, if they are training 'now', they can't be added to concert parts, even though the concert is not happening 'now', nor anything else related to it for that matter.)

5. Raising other stats, instead of simply having them  stay static/declining from age.   (Improve/decline cute/cool/sexy/pretty to better match the companies style, in order to get a better position and/or simply the fact that they are growing up, which shouldn't be purely declining everywhere.) 
Really, late bloomers.  It shouldn't be binary.

6. Improved automation and ability to set toggle/auto with limitations for doing performance/promotion/spa treatment activities.  Player can't be expected to camp over the activities screen, when they have other things to be managing. 
6a. Alternatively, set-up a schedule for performance/promotion/spa treatment activities.
6b. Performance activity mostly becomes pointless later on when you can make 2 Billion profit from a 55 million concert.  Or pump out no cost digital release singles for over a million each.  (Granted, it takes awhile to get there and I had to cheat to stay afloat early on.)
6c. Promotion activity seems pointless.  Early on, you need to make money to pay the bills and fans already trickle in if you spam release singles to generate income and buzz.

7. Lyrics, need another employee or even having an idol do it.

8. Continuous training.  Drop a girl there and only train her.  An additional option to the current full random auto-train.

(+9)

Some suggestions from a resident game designer/artist!

Quality of life improvements:

1. Let me go back and forth between the single info and lineup screens. If I see I made a mistake and want to quickly change the song's dance or genre I have to remake the whole thing.

2. Let me toggle a girl for training. Say you wanna train 5 girls for vocal specifically, let me toggle them and the auto train will alternate between those 5.

3. You have to show the girls' relationships somewhere if you want to make working together a variable. I have no idea who works better with who, there's just some pop ups every once in a while that so and so likes or dislikes so and so now. Also make that visible in the lineup selection page so we can quickly make a lineup that matches well.

4. It would be nice to have an image for photoshoots that's not a bikini one for magazines that aren't fap material, that really creeped me out a lot. Having a bit of variety in those flavour images will really work towards staving off fatigue in general.

5. Too much dependency on the mouse, I want to be able to toggle through answers with arrow keys and press enter or space to select. Would also be nice if we could decide a lineup by clicking instead of dragging. First girl you click on gets center, next two are the row after, etc. Would streamline the whole process.

6. An option to play without the intro with the shadow girl or the whole policy spiel would be nice! When you replay all that stuff just becomes a little bothersome to click through.

7. A special tab for cancelled programming like you have one for graduated idols so the cancelled shows don't clog up the screen. Also being able to re-launch cancelled programming and change the host or the girls in the relaunching process, but with the greyed out cast options I think that's already in the works?

8. The elections are really great! Maybe it'd be possible to mandate a follow-up single with the Election lineup like how AKB does it?  (I think that's how they do it). Also being able to see a history of election results and their change for long-term play! Things like that really motivate people to play for the long haul.

9. Super duper into enabling/disabling mature content! I'm sure I'm not the only one who plays this as a fun idol management sim only.

Balancing:

1. Star gainging seems off to me, I got to 8 stars while my single highest idol was still at 1 star, I got to 10 stars and my highest idol was at 3 stars. 

2. Policies don't really have an effect right now, which I assume is just lack of content that's still being made. I've done one game where I'm as amoral and draconian as can be and one where I'm super liberal and I don't feel an effect at all. No social media oopses, no additional dating scandals, nothing. I assume more of this is coming?

Other:

1. I would like more info on the girls! Humanize them more, you can add a profile page when you lick on their little stats squares for example and add some randomized text. Even just a birthday, a stock likes/dislikes/trivia thing would work just to make them less samey. I know you have one trait but it really seems more of a game trait than a humanizing trait to me and the human aspect of a sim like this is the most interesting bit! How do you work with these actual people. You could also give them types of schedules or types of songs that they like and when they do that they lose a little less stamina or it ups mental stamina or something like that! Or maybe just introduce a happiness/contentness mechanic to make it less like you're just using a girl (the stamina things really make it sound like you're using an item that has this many uses) and more like you're managing a human being with feelings.

The better way to do this would obviously be with a full skill system but I recognize that that would take a lot of implementing so the above is a more shallow way to get some more investment into the girls from the player.

2. Building on Sanzena, who I totally agree with: Maybe a subunit mechanic? It could be as simple as toggling between 'main group' and 'sub unit> select so and so' and then in the idol menu have a tab for creating sub-units. Sometimes less girls is more, especially when there is a big star with them. You could simply make it that that way the singles sell a little less because some fans with strict oshimen won't but them but the girls who are in those groups gain fame much faster because they're in undivided spotlight. Members vs. Starpower in sales vs. star gain. That could also help with how hard it is to get a specific girl to gain stars.

3. Also saying ditto on Epixie's suggestion of a makeover! The amount of different girls is already rather low right now, as soon as you get to bigger groups you get a lot of girls who either have the same body or are entirely the same, it'd be nice if you could at least change their hairstyle between the presets you've already made. The body types are so different that switching between that wouldn't make too much sense but the hairstyles should at least be possible. Taking the same body and adding different clothes shouldn't be very taxing on the artist either for some more variety that doesn't require a whole new base. International girls is also a great way to add some more diversity in the girls ( and so I don't have 3 girls named Mitsuki or 4 of the yellow shirted cuties like last time).

(+4)

I really want to second this! Great suggestions. I feel the same. The game is waaaay to unpersonal at the current stage and a management sim like this depends on personality. This is really something you have to work on to make the game more lively. For now it would really be enough  if you add more information to the girls, A skill system like he mentioned it, would be amazing later on of course. Also it would be nice to customize your idols better. In the finished game it would be nice if you have a full system to customize them. 

But yeah, as for now I think the game needs to get more personal and lively and that would be a good way to get there.

Keep it up guys!

(1 edit)

Downloaded the newest update today!

Please let us remove idols from hiatus, maybe with a penalty?

Please let there be a way to improve the skills of doctors even if no idols are injured or depressed. Maybe a doctor visit can help recover physical or mental stamina?

Developer(+1)

>Please let us remove idols from hiatus, maybe with a penalty?

That makes sense, I'll probably do it

>Maybe a doctor visit can help recover physical or mental stamina?

Yeah, I was actually planning to add this in the next update

(1 edit) (+1)

-I think it'd be cool if there was more info on past singles, like if you could view genre and formation.
-Someone said something earlier about an international trait which seems cool
-Being able to removed idols from hiatus early would be swell. Also maybe having the spa treatments heal mental stamina as well?
-Maybe more formation options? like for instance a version with two centers? Or can the same thing be achieved by not using the frontmost box?

ps- is there a discord for people playing the game somewhere?

(+2)

I second this! I think it'll be a really good idea to have a discord platform. Using discord might be an easier way to report updates, bugs, provide feedback and provides a community for us players to hype and share our experiences. Most beta games I'm participating in atm seem to have a discord so, I was wondering why Idol Manager didn't have one. :-)

Am really enjoying the game so far and I'm so excited for the next update! As what others here have mentioned, I think the relationship and event system is one of things we can't wait to have improved. I'd be holding off playing Idol Manager until the female manager update and now I think I'll give it a break until the next one (so my idols don't graduate before I get a chance to bond with them, haha). I strongly feel that more personalisation/life/variation should be implemented to the idols as it would really improve the role-playing aspect of the game. More types of rooms/staff, and a tutorial would be nice as well! There are a couple of bugs I've noticed (time freezes until relaunch, idol avatar not being the same) but I think a great job is being done so far. I really like the trait aspect and the shiny cards.

Keep it up devs! Thanks for taking us on this journey with you - we can't wait to see what you have in store for us next :-)

(1 edit)

La ayuda al comenzar a jugar llega a ser de lo mas molesto al momento de jugar, me refiero a cualquier juego, pero no creen que se podría implementar un escenario tipo intro donde controlemos a otro manager que esta con los detalles de un concierto y con una implementación online. 

Al final de esos eventos igual nos podría mandar a un póster del concierto o alguna pagina de revista.


Se que es una idea sencilla y predecible, pero me parece que es un clásicos de inicios.


P.D.

Añadir una opción para hacer que las idolos interactuen entre si y que esto afecte en el nivel de aceptación de las involucradas (hacer que una idolo que no le agrada otra pueda afrontar sus problemas con esa idolo o intentar una relacion de amistad entre otras dos)

A page that shows the relationships idolos, hatred and affection, and possible outcomes of events that could develop: take a coffee, a talk before a concert, behind the scenes harassment, e.t.c.

Redirection of notices to the respective sections, eg. When a notice comes out that mentions that X idolo hates Y idolo; When X idolo improves its facets; etc.

Also send to write the lyrics of the songs with a writer or something similar, sometimes I have 5 or 6 songs that are waiting because I only have a manager who can write the songs.

(+2)

Allowing each office worker to each search for specific business opportunity : 

office 1 - photo  

office 2  - drama

etc.

(+2)

I'd love to see a randomise button for releasing singles - so once you have more girls than can fit in the single, they can be randomly placed into the lineup without hand-choosing them.

Not sure if someone suggested, but work on new singles should be completable at the same time, I mean I kinda get why choreo and song might not be doable at the same time, but marketing at least surely have to be decided in advance.

Viewing posts 21 to 40 of 311 · Next page · Previous page · First page · Last page