The main gimmik, that you slam the table is very cool and it's fun to think about were you are sacrificing your dices, because eventhough you will have more worse dices than other times you will never get just low dices, which makes it far more enjoyable. The single think which is missingvis some juice, which makes the game more responsive and visualy more interesting. Use some particle-effects, screenshakes, etc. I had a nice time with the game, great game !
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Dice of Fate's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #737 | 3.817 | 3.817 |
| Overall | #1355 | 3.294 | 3.294 |
| Creativity | #1782 | 3.217 | 3.217 |
| Enjoyment | #2026 | 2.850 | 2.850 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a number matching game where dice roll decides your damage :)
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Suuper cool and polished game !! Love the artwork and animations , The gameplay itself is smooth and has no problems , had a goodtime playing this one , Nice entry and good stuff overall :D
Loved this game! Amazing art, satisfying sound effects and solid difficulty curve!
I think you could have used the text between levels to create a story, which might have added more satisfaction for completing levels. Overall though, I liked your writing style and it is surprisingly relaxing dividing up dice damage to skeletons. Good job!
I accidentally pressed N and the level was restarted and I had 4 dices :D I think I found something hidden <_<
Curious story telling here :D I think you could show picking a dice more clear to a player, highlight a chosen dice. Chosen and spent dices looks similar for now. Also, what I miss is that there is no option to choose another dice, so I have to choose another opponent to cast this dice on.
Overall, it's a nice idea, I would wait for your updates!
Wonderful visual style and sound design. Thumping the table to roll the dice felt good the 1st time and the 100th time. The gameplay itself is a little simplistic, but I'm sure you're aware of that. Nice job!
I enjoyed the game. I would suggest that you add waves and maybe a point system?
It played sort of like XCOM, which in my book is good thing.
Good Luck with Jam!
Quite a fun and enjoyable little game, really liked the idea of rolling the dice by slamming my fist on the table. There's also strategy involved in trying to allocated your dice, all in all, quite polished for a 50 hours game. Congrats on finishing the jam !
Cool idea! The hand is very well done! I know how hard it is to draw them. You could probably reduce the amount of text because most people have a short attention span, but otherwise very well done!




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