I liked your game, very creative and fun, nice work!
Play game
Fire and Dice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Top Marks | #1 | n/a | n/a |
| Overall | #7 | 4.507 | 4.507 |
| Enjoyment | #9 | 4.460 | 4.460 |
| Presentation | #14 | 4.698 | 4.698 |
| Creativity | #44 | 4.361 | 4.361 |
Ranked from 202 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Drag'n drop dice to burn the villagers to a crisp.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
How did you manage to submit one day early?! And it's an awesome game with amazing visuals and addicting gameplay? Kudos, indeed! I just read some earlier comments and saw you mentioned updating the game to the last half hour, good idea to start submitting early.
OK, that was simple and addictive with a really lovely art direction. One of the best to me. Great job !
Very addictive, smooth and enjoyable gameplay. Incredible work done in such small amount of time, hats off!
Incredible! Hats down, this is amazing! Very fun, love the named waves of enemies. The dragon is beautiful, the animations awesome, the fire sound effect very catchy. What I think would be great is if the effects were adapted to the power, but huge congrats on this entry :)! Got a score of 1800.
I scored 1005! Very addictive game! Every part of the game was polished well, nothing to say, a perfect game
Excellent game 2085 was my final score. Nothing to really critique since it was perfect on every aspect for me. Only other thing that could improve this is additional dice patterns. This is a perfect submission.
I really love the art of this game, and the gameplay was incredibly solid. Overall, this was incredibly polished and was really well executed!
Great submission, loved the presentation. Really impressive amount of content for the timeframe, well polished and satisfying to play - and I really appreciate that it's mobile compatible!
Seems to be lots of room to expand on this design, perhaps with additional dice or abilities that let you manipulate enemy positions, so I hope this gets a post jam update.
Everything about this game is really well made and very polished. The mechanics work nicely and I never felt like the rng was too heavy. Really well done, nice work!








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