I found this game very puzzling, but that may just be me. I was never sure which buttons would rotate the die which way. This made it very hard to control and thus be successful at the game. Unfortunately, I didn't think the game had enough going on for me to really sit down and master the gameplay. It's an amazing effort and well-presented, just not my kind of game and not the easiest to figure out. A lot of these issues could probably be resolved with a tutorial on how to roll the die and match the upcoming face.
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Gambler's Story's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1522 | 3.312 | 3.312 |
| Overall | #1769 | 3.125 | 3.125 |
| Enjoyment | #1811 | 2.938 | 2.938 |
| Presentation | #2076 | 3.125 | 3.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you kinda are the dice sooo...
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam





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