I love the visuals. It's quite challenging too. At first I wasn't entirely sure how the dice mechanic functioned, but that became clear fast and then it just was a matter of rolling the grenade launcher over and over again :D. Final score came out to 15600. I'd love to see a leaderboard or something to see how I stacked up against the other players!
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DIcE5's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #897 | 3.345 | 3.345 |
| Overall | #1406 | 3.276 | 3.276 |
| Creativity | #1702 | 3.241 | 3.241 |
| Presentation | #1776 | 3.241 | 3.241 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We roll physical 3D dice and get weapons based on the outcome, the dice are controlled by the physics engine and can be manipulated both by the player and the enemies
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio


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