Retro goodness! Roll' Em is groovy and I can envision it in the roll phase.
Play soundtrack
Runaway Dice OST's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #99 | 3.632 | 3.632 |
| Quality | #119 | 3.421 | 3.421 |
| Composition | #132 | 3.263 | 3.263 |
| Impression | #140 | 3.211 | 3.211 |
| Overall | #157 | 3.179 | 3.179 |
| Correlation to theme | #188 | 2.368 | 2.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
The soundtrack for a single screen 16-bit early '90s era game where you catch, roll and count dice enemies.
The theme 'Runaway Dice' would play on the titlescreen.
'Roll 'Em' would play during the catch/roll phase of a round, where you lock the enemies' numbers one by one, simultaneously creating an order.
'Count 'Em' would play during the count phase of a round, wherein you count the enemies in the order that you rolled them (difficulty is determined by the number of enemies). When the count phase ends (timer is up), the locked-in numbers for each correctly ordered enemy are accumulated as your score.
If your final score at the end of a round doesn't reach the minimum to get to the next, 'It's Over' plays, otherwise you get 'Stage Clear'.
Message from the artist:
I hope it brings you a smile!
Theme:
How does it fit the theme?
The dice enemies in the game run away (bit of a stretch of the theme) from you, and it is your goal to catch and roll them for points.
Link(s) of the submission on streaming services
https://youtu.be/C3AzX84D10U







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