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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Known Issues (and bug reports) Sticky

A topic by Majalis created Sep 03, 2017 Views: 136,044 Replies: 582
This topic is archived. It is unlisted and no new posts can be made.
Viewing posts 121 to 140 of 402 · Next page · Previous page · First page · Last page

Downloading the game on mobile is fine, but the game instantly crashes when entering combat with the harpy, I fought the werebitch and it worked fine though, so I don't know if this is a harpy specific thing or other enemies do it too

Also seems to happen with the male goblin

There seems to be something in the newest public release where, after surrendering to a goblin, you get the ball slapping sounds in every cutscene for everything else until you lose to one again.

Travel to strange castle in mouth fiend questline results in crash android version.

(+2)

Does it work on linux? I haven't been able to get it to start on Ubuntu

                       I have the public version , before it was working just fine but now I cant open it.

When I tried to extract the .RAR folder, all it would tell me was that it was either in unknown format or damaged. I tried extracting other recently downloaded games from itch.io and they were fine, so I'm very confused. I tried both the Win64 and Win32 downloads, if that helps at all. 

Hello, i need to report a bug i found.

If you are skipping text on a conversation before a fight... When the conversation ends, the fight itself will lose it's BGM and it will be a really silent battle until it ends ( SFX sounds of hits, blocks and such still works during the fight).

When the fight ends, the music returns.

Music is one of the strongest points of the game, so i would really love if this could be fixed in any way. It appears that the music track is being skipped, or something like that.

Got this error while launching it. Any idea of why this happens?

com.badlogic.gdx.utils.SerializationException: Unable to convert value to required type:                                                                                                                                        (com.majalis.save.SaveManager$ProfileSave)
at com.badlogic.gdx.utils.Json.readValue(Json.java:1038)
at com.badlogic.gdx.utils.Json.fromJson(Json.java:742)
at com.majalis.save.SaveManager.getProfileSave(SaveManager.java:323)
at com.majalis.save.SaveManager.<init>(SaveManager.java:59)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:58)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

Developer

Hey, could you send us your profile.json in the .toa/data folder? There may be something wrong with it.  We could prevent that error, but then it would overwrite your profile.json with a blank one, so we'd rather see if we can piece together what's happening.

Hmm? How do I do that? Haha, im really sorry, I don't know much about these stuff. u.u

Developer

So the .toa-data folder might be a hidden folder, so you might need to show hidden folders. You could also navigate directly to "YOUR-GAME-FOLDER/.toa-data" in a navigation bar to peek inside of it.

If you can find the profile.json (might appear as just "profile" if you have extensions off) file, you can copy it somewhere else, and delete it, and that should also fix your problem. It probably got corrupted at some point during a save.

On the android version it crashes every time I get into a fight but as long as it doesnt enter combat it wont crash

Also entering the mouth fiend castle thing crashes the game on android

Found this bug with Centaurs going for a Hay Maker

java.lang.NullPointerException
at com.majalis.character.AbstractCharacter.doAttack(AbstractCharacter.java:650)
at com.majalis.character.EnemyCharacter.doAttack(EnemyCharacter.java:771)
at com.majalis.screens.BattleScreen.doAttacks(BattleScreen.java:490)
at com.majalis.screens.BattleScreen.resolveTechniques(BattleScreen.java:516)
at com.majalis.screens.BattleScreen.battleLoop(BattleScreen.java:433)
at com.majalis.screens.BattleScreen.render(BattleScreen.java:1215)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

I don't know if this bug has been reported before but I'll post it anyways just in case. Whenever I encountered a goblin and let myself lose to it, it fucked me and afterwards whenever I encounter or talk with someone/something the fucking noise from the goblin can still be heard which sounds like a constant fapping noise in the background. Exiting game or reloading a save doesn't seem to fix the noise, the only way I've found to fix it is to load a previous save before I encountered the goblin. I'm using the latest public build. Once again, not sure if this has been reported before, I didn't feel like going through the 133 pages of comments to find out. lol

(1 edit)

I'm not sure what i can do to replicate this as it seems random, but when you go from full nelson to wrestling stance sometimes i'd have the option to punch them in the face while being at the 7th grappling stage thing, when it's a option choking the enemy does nothing for my erection and nothing really happens until i ether penetrate or get off them.

I'll try to get a screenshot of the screen the next time that happens.

I've experienced a crash when encountering the doupleganger and having the prostitute class. I don't know if it's just a faulty download or because of the new portrait the doupleganger is messed up but I'm reporting it incase.

Developer

Yeah, sorry, this is a bug in this version that's fixed in the next one - it's exactly as you described. 

Hi there, seeing this error while fighting the ghost or on the 2nd round - 2nd fight in the arena:


java.lang.NullPointerException
at com.majalis.screens.BattleScreen$EnemyPaperDoll.getWeaponX(BattleScreen.java:1356)
at com.majalis.screens.BattleScreen$EnemyPaperDoll.<init>(BattleScreen.java:1344)
at com.majalis.screens.BattleScreen$EnemyPaperDoll.<init>(BattleScreen.java:1341)
at com.majalis.screens.BattleScreen.<init>(BattleScreen.java:263)
at com.majalis.screens.ScreenFactoryImpl.getBattle(ScreenFactoryImpl.java:243)
at com.majalis.screens.ScreenFactoryImpl.getCurrentContextScreen(ScreenFactoryImpl.java:287)
at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:137)
at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:213)
at com.majalis.screens.LoadScreen.switchFade(LoadScreen.java:46)
at com.majalis.screens.AbstractScreen.showScreen(AbstractScreen.java:90)
at com.majalis.screens.LoadScreen.render(LoadScreen.java:52)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

Developer

Hey there - try redownloading; this should be fixed in the current patch.

When I download the Mac version onto my Mac laptop, and then extract it, I can't find any application to run inside the download contents? All the other data seems to be there, just no game.

Developer

If you rename the directory .app it should show up as an application for you. If you search within the folder in Contents/Resources/TalesOfAndrogyny.jar, you can also run that file, assuming you have java installed.

Most recent public version:

-The centaur ending does not seem to trigger if you voluntarily go to the centaur camp instead of losing the fight to the centaur.  Get access to this option by having rank 3 anal addict or the catamite perk when encountering the centaur or getting her to cum inside you.  She will give you a bow if done correctly.  The gangbang scene still triggers and your class still changes to mare if you do so, regardless of your current equestrian score.  It is also worth noting that it is difficult to progress on this path, since you need a large number of centaur camps to spawn to reach equestrian rank 3, lose a fight, and then visit the camp again.  Maintaining food wandering around the same areas long enough for this to happen is very difficult.

-New location icons that are very large can prevent the player from selecting locations if they happen to be behind the image.  Locations above large icons like the fort are especially prone to this issue.

(1 edit)

Hey  Majalis. I've recently tried to migrate from the Win version to the Linux one, but I'm encountering an error at startup. I am on Arch Linux (yeah, I know).  

Here my error.txt output:

java.lang.ExceptionInInitializerError 
                    at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setVSync(LwjglGraphics.java:591)       
                     at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)
Caused by: java.lang.ArrayIndexOutOfBoundsException: 0
                     at org.lwjgl.opengl.LinuxDisplay.getAvailableDisplayModes(LinuxDisplay.java:954)
                     at org.lwjgl.opengl.LinuxDisplay.init(LinuxDisplay.java:738)
                     at org.lwjgl.opengl.Display.<clinit>(Display.java:138)        
                     ... 2 more

It seems to be related to not being able to find my display; perhaps it is related to the stickied opengl error? I'm at a loss.

I've already tried redownloading the .rar (of the most current release). As this is my first time using the Linux version, this is the only release I've tested this with.

Thanks in advance!

Developer

Yep, looks like lwjgl is unable to locate any of your screens to default the resolution of the display; is there anything peculiar about your display setup?

Hey, thanks for the quick reply! After I got your feedback, I decided to do some extensive troubleshooting. Long story short, after about an hour, I got it to work! The solution was fairly straightforward really, all I had to do was install the xorg-xandr package. 

Anyways, thanks for your help. I really like your game, and I'm looking forward to finally playing on Linux. Also, I decided to drop a few bucks on patreon ;). Thanks again!

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