having some indication where asteroids were coming from would be nice (or even just expanding the screen size to see them coming from further away). good idea though and art is nice. it does look like there would be a lot of impossible scenarios, so maybe a difficulty scaling would be nice so you could at least get a decent score early on. that's just me being picky though :)
Play game
Avoid Asteroid's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #14 | 3.235 | 3.235 |
| Overall | #15 | 3.412 | 3.412 |
| Creativity | #16 | 3.588 | 3.588 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use existing assets (e.g. models, sounds)?
Yes
I used existing assets


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