Great game concept. Sounds are very well chosen and used, which incredibly improves the game!
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Soul Shift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 3.761 | 3.761 |
| Theme | #2 | 3.913 | 3.913 |
| Polish | #4 | 4.000 | 4.000 |
| Creativity | #4 | 3.696 | 3.696 |
| Fun | #6 | 3.435 | 3.435 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Talking points of your game
We take the concept of simple platformer as well as puzzle components revolving around possessing bodies to complete the level
Assets you used
Music and sound effects
Comments
Nice! The almost Limbo-esque aesthetic is presented coherently through both art and animations (and is frankly awesome), and the ghost mechanic is satisfying. Super duper polished for a 3-day jam too.
In a perfect world, some more audio fx + spatial orientation for the wall opening sound so you can tell which wall you opened would have been fantastic additions, but it's more than understandable that you weren't able to implement that given the time restraints :)
Fantastic work!
Fun little demo. There are some polish items I think could've been expanded on, to make some things have slightly better feel (The speed moving in/out of bodies felt painfully slow, and I wish the gate-openers would fade into the background to indicate theyve been used). But overall I think it was pretty good preview of the game concept.
A little unclear on the goal, but we eventually figured it out. It could use a little more action but great for a small puzzle game! We can definitely see this game ending up on the app store in the future!
I loved the aesthetic and the ambiance of the game as well as all the rest (gameplay, level design ect...) but I'm particularly fond of this creepy ambiance you managed to make, gg!




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