Overall nice entry with a creative concept. Also really like the art and the way you use light 6 shadows. Sadly got stuck because the other ghosts pushed me into an edge.
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Ghost Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #81 | 4.143 | 4.143 |
| Sound | #165 | 3.405 | 3.405 |
| Simplicity | #210 | 3.929 | 3.929 |
| Creativity | #357 | 3.333 | 3.333 |
| WOWIE! | #370 | 3.000 | 3.000 |
| Fun | #413 | 2.952 | 2.952 |
| On Topic | #534 | 2.810 | 2.810 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Two sound tracks taken from freesound.org (creative commons), all details are provided in the download page
Credits
Mechayaan
Comments
love the graphics, the problem is that when you get too much ghosts you will just end up being stuck in a wall.
also you can't go backwards with the ghosts following you...
very cool concept
Incredible art and color palette, really enjoyed the gameplay, this easily could be made into a full game :)
It's a really nice Idea, the Music is goo, and the graphics are fantastic for 3days.
The only negative Point I have: You should disable the collision between the Player and the ghosts. (in unity - Edit>Project Settings>Physics2D>LayerCollisionMatrix)
Idk if this is an intended game design decision, but I got stuck on walls multiple times, because all the ghosts surrounded me and I could not move anymore. In the end, I actively tried to get some Ghosts stuck behind a wall, so that I can move properly.
If this is intended, thats completely Ok too imo, it certainly is an interesting new kind of gameplay, but then at least give the player the ability to restart the level when they are stuck. Just place a retry button on the bottom of the screen and everything is fine
Anyways, I still really enjoyed it! good work ;)
Thank you very much for your detailed feedback! I couldn't properly playtest the game before release as time was low. However, I did try to disable the player-ghost collision but then the ghosts can't detect the player when they're nearby. So I guess, the ghost AI needs to be fixed so that they don't surround and push the player. Again, thank you for playing and commenting :)
I like the light-effect,it looks very hard to do!! Well done! Also, I like the graphics
This game is simple understanding, but not so interesting. Challenges in this game are avoiding obstacles and an intentional physical blocking maybe. If those are challenges or game bugs, I still don't want to buy those ideas.
The only good thing about this game is the overused 2D lightings. They really make the game looks beautiful.
Very cute <3 I enjoyed it but many ghost get stack behind walls maybe pathfinding needs to be improved for them ;) Either way, well done <3
I loved the cute visuals, the post proccesing was awesome! Sounds we're nice. I liked the game a lot, but it was easy to get stuck on walls which could make the game frustrating, but still, good job! :D
Hi there! I really love the graphic, the colors and the little ghosts! I was a little bit weird but also fun to be smashed on the wall by the group of happy friends! :D
Good visual effects and sfx! I got smushed into the wall a few times because my ghosts loved me that much and I wasn't able to continue the game. Also after losing a ghost and having the Game Over UI on screen I was able to just continue playing, doors opening and everything, but I also got crushed by ghosts during that run :D
Presentation-wise this game is great! The concept is also fun :D Unfortunately I got stuck up against walls or forced into the red boxes a lot by the ghosts... Since they're ghosts I think you could get away with them not being solid objects? Also an interesting choice giving them footsteps XD






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