Good basis for a story and decent gameplay, but the story was extremely fast and i found the red light/green light minigame frustrating due to there being no forgiveness period after the red light has shown (it shoots immediately when red light is shown, even if you are in the process of stopping)
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ARA's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Simplicity | #70 | 4.241 | 4.241 |
| Sound | #302 | 3.093 | 3.093 |
| Visuals | #370 | 3.241 | 3.241 |
| WOWIE! | #415 | 2.926 | 2.926 |
| Creativity | #447 | 3.148 | 3.148 |
| Fun | #499 | 2.722 | 2.722 |
| On Topic | #516 | 2.852 | 2.852 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
opengameart
Credits
R.GOKUL ANAND
Comments
This was a fast and simple game. The killer was a bit strange, not really evil and surprisingly cooperative.
I would prefer having button controls rather than clicking ui objects, also you can move while in a "talking" cutscene. This is my speedrun of the game.
I liked the simplicity in the story, the visuals are great for a puzzle game where you can use the AI in a way you can do more things than just follow or maybe more minigames besides the green light red light one.
Good job!
It was a fun story, but the difficulty spiked quickly. I died 5 times.
nice visuals, sound and dialogues. although there is almost no gameplay, i wish you spent more time on it instead of dialogues for example
Fun little game, I love the art style and the dialogue, and it feels fun to move around. It doesn't seem like ARA does anything though other than follow me around
Cool game, wish that ARA would do more than just follow along. The ending dialogue was a bit weird...
Very strange theme,very...unique? :) How do you even come up with it? ::DD
Love music and artstyle - best parts for me.
But you dont really coop with AI in terms of gameplay.He just follow you.So maybe add some interactions with AI.maybe ability to open doors or something? or block lasers? Well overall cool small game.
Cool little experience, I like the simple art style: it really fits the short, linear story to create a sort of fiabesque vibe. Same goes for the music, it definitely makes you feel like you’re going on an adventure :)
I will say that using the same key for advancing dialogue and controlling the characters can mean that sometimes you skip lines of dialogue unwittingly; also, during the warehouse minigame it would have been nice to have some visual indicator of the light being about to change color to allow the player to make more confident decisions about moving or not.
Overall, while your game doesn’t really fit the theme that much, it is a nice experience that I would definitely try again if it gets expanded! ^-^
tbh we dont go to doctor for blood related data we go to forensics :), also the game rapidly just ended making the game not enjoyable, since your english is not very good there are many grammar mistakes here and there, the graphics is great and i also got stuck on the platform and ground in between news and sven warehouse , great game tbh you can improve more :)
Really cool art and cool gameplay! I like the story, it was very fun to play, good job!
I know the music isn't yours but man it's a banger! Cool simple story :) I got stuck twice after the hospital drop - once because I went too fast and flipped upside down, and the other time I went too slot and somehow got wedged between the top and bottom ramps... lol.





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