Interesting concept has potential!
Play Square Hunt
Square Hunt's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #100 | 3.948 | 3.948 |
| Innovation | #129 | 3.494 | 3.494 |
| Audio | #130 | 3.494 | 3.494 |
| Overall | #157 | 3.491 | 3.491 |
| Game Design | #159 | 3.519 | 3.519 |
| Fun | #177 | 3.416 | 3.416 |
| Theme | #422 | 3.078 | 3.078 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
A red creature follows you every step you make and an orange pole tries to grab you while you are running. Run to the top of buildings far away to get a speed boost ;)
Did you write all the code and made all the assets from scratch?
I made all the game from scratch except the sky texture and the social media icons. The sounds are also from free to use websites.
Comments
This game is more of a horror game than horror games just seeing that behind me scared me so much.. I loved the game and the art style. Keep up the good work man!
Super cool game for a game jam. The simplicity of gameplay and art combines into a somewhat complex experience. It also give of Assassins Creed vibes :-)
really good game, i like the concept... the movement is smooth which makes the game better to play
Cute game with nice design and audio, I didn't fully understand the idea of change direction but other than that great!
Great entry, congratulations! Great visuals and sound! Can I ask something technical: In my WebGL build I noticed that a bug occurs in the Firefox browser as soon as I lock the mouse. Basically the camera just starts spinning like crazy. So I'm wondering: did you use any dark magic to work around this? If you have no idea what I'm talking about: never mind. I'll figure it out :D
I love the minimalist art style ! The game is fun too, but I think it lacks some feedbacks (audio and vfx) to really enjoy when you get a speed boost and to feel the creatures. Nice job :)
Definitely creates the sensation of being chased, which is great. I was initially confused as to what the goal was, thinking I had to go somewhere or find something, but from what I surmised, all you have to do is run in circles for as long as you can, which quickly felt repetitive. Unless there's an element I didn't get, I think the lack of depth makes it a short-lived experience.
That said, I think that with a few more very simple mechanics to add variety, this could easily become really fun.
The game looks and sounds amazing. But what was happening and what the goal is, is a bit unclear. But okay it was an interning experience.







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