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How to use test mod in new patch?

A topic by Lingtostit created Sep 27, 2022 Views: 943 Replies: 6
Viewing posts 1 to 3

How to use test mod in new patch?

What do you mean about test mod? 
Tell me more or send screenshot.

If you mean ModScripts -> You need split .DIS word in name file

I need something like test=true 

>F10

>Write in console: $TEST = true

>New Game

but it not work anymore

it works. 


Or enable TEST var in Scene_MapTitle.rb script

(1 edit)

Test=true

How to use this in the new patch