The game seems as if it should have a top-down collision (just walls & enemies) but damage often comes from colliding with the floor. Also in this style of environment traversing, my suggestion would be to use steering/turning movement instead of strafing left/right.
Play game
What Makes a Heart Beat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Did you like the game? | #1 | 4.000 | 4.000 |
| Quality of the devlog | #2 | 4.143 | 4.143 |
| Is the game engine unheard of? | #4 | 3.857 | 3.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Link to devlog
https://youtu.be/-10F0i_4p8s
Link to the Game Engine code
https://github.com/UPBGE/upbge
Link to the game code
https://imgur.com/a/Q0KGzTz







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