How does assigning education levels to children work? What determines the level available? I get NONE, SLAVE, and HEIR options, but never ACADEMY, even for children that have the Peon status.

A successor to first Strive For Power game, currently at alpha stage · By
Optimization mod is very buggy when customizing new character in new game. There are many bugs such as not being able to see trait description, class not showing up, and food choice not being applied (asking for 1 liked food type despite already chosen one).
I didn't bothered to try out all the bugs but I'm sure it's just not compatible. Removing the optimization mod solved the issue.
See when I tried that, nothing popped up in the mod option when I started up the game, nor did i get any added options. So I take each individual mod out of their respective folder, then just drop it into the game folder correct. Sorry I'm stupid and don't want a repeat of my first experience messing with game files that broke my game entirely, because I misunderstood something.
Hey, this mod isn't showing up in the Mods list on the main screen so I just wanted to check something, because I'm clearly doing something wrong. Firstly, this is for Strive: Conquest, right? Secondly, I don't have a "game" folder in my Strive folder like I'm used to seeing with other games - where exactly do I copy the extracted files to? Finally, I've got the Extended Mod Loader, do I need to do anything in particular with that or just make sure it's in the same folder as the .exe?
EDIT: Do I need to start a brand new game?
No errors in the log, I just get a red 'no' sign when trying to move people around if all the modules are installed. I've tried removing the modules, kicking everyone out of the party, and then putting all the modules back in but it immediately breaks again. It was working fine at the start of a new game, but at some point around the Millford questline it broke. Oh well, I'll just live without it.
Unfortunately I already blew away the saves because removing the modules and trying to continue obviously led to other things breaking. The bug didn't occur with just eml, like I said I tried running with just the loading speed modules of your mod installed and that particular problem fixed itself. The only other mod I'm using is the faster battle animations mod. I'll try another run with everything installed and see if it happens again.
I've managed to make a save with the same issue - when loading certain modules (haven't tested all of them myself, but from the minimal testing I did it seems like at least image_cache and threaded_imageload are fine and at least slu is broken) you are unable to remove or add people to your battle party. I can link the save either here or discord if you'd like, along with any other info that might be helpful.