It's a fun game since i enjoy the physics, though to it appears more as if the level is moving instead of the actual player, a trail line or a sense of speed could improve this and make it appear as if the actual ball is moving through the level instead of being entirely stationary
Also not sure if the impossible triangle is intentional, but it's there
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Floppy Ball's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How entertaining is the game? | #15 | 3.222 | 3.222 |
| How original is the game? | #22 | 2.444 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Game is quite fun, and the randomised levels are nice. However, sometimes the randomised level can create an impossible situation where a spike will extend into the floor of the opposite wall.
The ball feels weightless and unresponsive at times like there's some invisible lag to your input, this makes getting in between certain obstacles a challenge, I would try, either to make the gaps between obstacles larger or increase the velocity of the ball falling down. Did you find this an issue when you tested the game?
I personally didn't notice that issue, but you aren't the first person to point it out and I likely didn't notice as I was just used to the mechanics from all the testing. I should probably apply the velocity faster at first, then slow it down the longer you hold, so it feels more responsive and you don't sink as much.
Thanks :)
I like the random generation of obstacles and the high difficulty on some obstacles.. unless it's not meant to be and i'm just bad..
My only problem with the game is that some of the triangle obstacles in the ceiling feel way too low down to get under with the movement system.


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