The main character feel very responsive that's great, but ennemies lack of animations.
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Vampirismo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #42 | 3.500 | 3.500 |
| Enjoyment | #44 | 3.214 | 3.214 |
| Overall | #58 | 3.036 | 3.036 |
| Concept | #73 | 2.929 | 2.929 |
| Use of the Limitation | #75 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Programing - Hayk Karamyan, Sound designer - Daniel Gevorgyan, Art design - Vahan Zalyan
Software used
Unity
Use of the limitation
via blood bullets
Cookies eaten
69
Comments
Graphics look good and music fit well. Only problem is that enemies felt static and there were no sound effects. Overall Good Job!
good job to you and your teammates to bad you were unable to get some sfx in the game would really add to the feel of it. Some check points would have been nice as well but that might make the game to easy.
Really enjoyed this, would be better with some more sfx and maybe some checkpoints so you dont have to restart the whole game, overall good job!
nice levels graphics. the way bullets are flying could be improved. i love the way you deal with scene transitions and levels.
The music is very creepy. I really like the level design. I think a bit more enemy or weapon types would really add to the game, but I enjoyed it regardless.
The vampire design is memorable, and the music is good!
We didn't manage to clear the first room because it was too difficult to dodge the bullet from the enemies. There's no health bar to know how many times we should shoot the enemies to kill them.
Good work!
Fun game, but I have to say it is way too hard. No healing items between rooms make it brutal. I played about 15 times and could only make it to the 4th room.
The gameplay was fine, but the enemies were a bit too static and shot too fast. Also, I know the bullets are blood, but it gets hard to see them mixed in with the blood of dead enemies. Also, having the spacebar as jump but ‘S’ as down confused me. I think it’d work better if ‘W’ was also jump.
In any case, it seems like you guys had fun making this and it was definitely a funny experience, so great job!




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