Really cool concept :)
The only negative is that when the ball hits the top or bottom walls it teleports to the opposite side, apart from that its a really cool concept, well done :)
| Criteria | Rank | Score* | Raw Score |
| Originality | #6 | 3.500 | 3.500 |
| Audio | #15 | 1.333 | 1.333 |
| Overall | #19 | 2.667 | 2.667 |
| Polish | #19 | 2.500 | 2.500 |
| Technical | #20 | 2.333 | 2.333 |
| Graphics | #21 | 2.333 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous and shown in a random order.
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Really cool concept :)
The only negative is that when the ball hits the top or bottom walls it teleports to the opposite side, apart from that its a really cool concept, well done :)
That's definitely a bug and not a feature, it's meant to bounce off the inside and the ends of the solid pieces, and then if it moves into a gap between two pieces and goes behind a piece, it teleports. The bounce works correctly if the wall is stationary or moving away but if it is moving towards the ball, well, you get the incorrect teleport. I coulda fixed this but I was running into technical issues with zig making the binary too big, and even small changes were causing it to grow too big.
Coulda woulda shoulda
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