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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Known Issues (and bug reports) Sticky

A topic by Majalis created Sep 03, 2017 Views: 135,151 Replies: 582
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(+1)
Attempted to open the game via double clicking the executable, after nothing happened I took it to terminal and this is my current issue:On Linux (Ubuntu 18.10)

So, downloaded the game (2.08) on Windows 10 Pro, extraction went ok, but once i try running it it simply doesn't work.

No messages, nothing.

Sorry to bother, but i downloaded version 2.10, and it still won't work

(+1)

Your build process for Mac seems to be broken somehow.. I only develop within Unity so I can't say that I have any idea how to fix the issue, but one of the problems seems to be that the executables don't have the correct file extension. (.app) The directory structure seems to be correct on a  cursory glance.. but changing the top folder to app doesn't fix the issue.. Trying it in the itch app shows that there seem to be errors upon changing the application to executable upon file download.. hope this helps.. 

I've never successfully run the game on macOS. From the smattering of reports here (including my own), I *think* the issue is that  the JRE lib folder is incomplete or incorrectly set up.

Yeah, this is at least part of the problem. The bundle that Itch downloads appears to be corrupt beyond that, but with the manual download of the .rar, I was able to replace the JRE in the bundle with  a JRE download from https://www.oracle.com/technetwork/java/javase/downloads/jre8-downloads-2133155....  and it ran

Developer

That makes sense. The packaging tool we're using strips down the JRE to reduce download size, and it seems it was overzealous. I'll see if I can tweak its settings to minimize the JRE correctly, and failing that, package the full JRE for the macOS build.

While I was playing game, when I travel to certain place, game crash and show error, I am stuck in this situation and can't ravel anywhere rn ;-;

Here is the error code:

java.lang.NullPointerException
at com.majalis.encounter.EncounterReaderImpl.loadScript(EncounterReaderImpl.java:37)
at com.majalis.encounter.EncounterBuilder$Branch.textScene(EncounterBuilder.java:216)
at com.majalis.encounter.EncounterCode.getEncounter(EncounterCode.java:1253)
at com.majalis.encounter.EncounterFactory.getEncounter(EncounterFactory.java:38)
at com.majalis.screens.ScreenFactoryImpl.getEncounter(ScreenFactoryImpl.java:229)
at com.majalis.screens.ScreenFactoryImpl.getCurrentContextScreen(ScreenFactoryImpl.java:278)
at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:137)
at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:209)
at com.majalis.screens.AbstractScreen$1.act(AbstractScreen.java:73)
at com.badlogic.gdx.scenes.scene2d.actions.SequenceAction.act(SequenceAction.java:65)
at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:96)
at com.badlogic.gdx.scenes.scene2d.Group.act(Group.java:46)
at com.badlogic.gdx.scenes.scene2d.Stage.act(Stage.java:221)
at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:322)
at com.majalis.screens.WorldMapScreen.render(WorldMapScreen.java:1126)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

Developer

This issue may be fixed in the next public version already, but one thing you can do is open the save file (in the .toa-data folder) and edit the "context" variable from "ENCOUNTER" to "WORLD_MAP". If you note what it says next to "encounterCode" it'd be helpful, so we know which encounter caused the crash. Hope that helps, and thanks!

(1 edit)

I found a bug in arena (v0.2.09.3). As you encounter the first everything goes as normal, but after defeating him, other two encounter doesnt do anything. Just do nothing. Seducing and presenting didnt do anything too. While i was completing the arena, i was wearing indestructible shield, chastity belt and cage (maybe AI bugged because of them). Bug comes like 2 times at 3 tries.

The other bug is with Blitz stance. I cant learn overrun and assault in the game, so i cant attack and do anything(do nothing). Save file from previous versions of the game with "assault" fix it, but still you cant learn it in the game. 

And my thought about quetzaal: she is nothing, cant kill a hero in whatever scenario (if only you shitmage or ranger without bows and normal weapon). Hitting face is still the easiest way to defeat enemy, even without any special stats or abilities.

So the game crashed on me while I was playing. Not sure what happened as this never happened before. This is the error text file: 

java.lang.NullPointerException
at com.majalis.encounter.EncounterReaderImpl.loadScript(EncounterReaderImpl.java:37)
at com.majalis.encounter.EncounterBuilder$Branch.textScene(EncounterBuilder.java:216)
at com.majalis.encounter.EncounterCode.getEncounter(EncounterCode.java:1253)
at com.majalis.encounter.EncounterFactory.getEncounter(EncounterFactory.java:38)
at com.majalis.screens.ScreenFactoryImpl.getEncounter(ScreenFactoryImpl.java:229)
at com.majalis.screens.ScreenFactoryImpl.getCurrentContextScreen(ScreenFactoryImpl.java:278)
at com.majalis.screens.ScreenFactoryImpl.getScreen(ScreenFactoryImpl.java:137)
at com.majalis.screens.AbstractScreen.switchScreen(AbstractScreen.java:209)
at com.majalis.screens.AbstractScreen$1.act(AbstractScreen.java:73)
at com.badlogic.gdx.scenes.scene2d.actions.SequenceAction.act(SequenceAction.java:65)
at com.badlogic.gdx.scenes.scene2d.Actor.act(Actor.java:96)
at com.badlogic.gdx.scenes.scene2d.Group.act(Group.java:46)
at com.badlogic.gdx.scenes.scene2d.Stage.act(Stage.java:221)
at com.majalis.screens.AbstractScreen.render(AbstractScreen.java:322)
at com.majalis.screens.WorldMapScreen.render(WorldMapScreen.java:1126)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)


Please help :( I absolutely love this game and I want to keep playing it

I had this exact same error when trying to enter one area. I just went around it hmmm

I would try to go around it but this is in a part of the map where the only way to advance is along this path so I can't go around it unfortunately.

Developer

If you want to fix it without waiting for the next version, you can edit your save file and change your class back to whatever it was originally!

Hi thanks for the advice. I've never edited a save file before though so how would I go about doing that?

Developer

Open the appropriate save file in the .toa-data folder in a text editor and replace the value next to "jobClass": with, for example, "WARRIOR" or "PALADIN". The save files are numbered from 0-9 for the ten save file slots, corresponding to slots 1-10 respectively.

There seems to be a bug that was reintroduced with the latest free release.  Encountering a centaur camp has a test which can result in the player spending willpower to resist the centaurs.  However, the willpower will be deducted even if the player decides to go to the camp orgy anyway.

Agreeing to go to the camp also still changes the class name to mare and triggers the fight loss orgy scene, but has none of the other effects that losing the battle does.

Figured out a part of the centaur mare ending that is bugged.  It doesn't work if it's triggered on a different map than the starting one.  You'll instead be sent to the starting space on the map instead of the extending ending.

I've been having trouble on mobile, any time I go to a brigand space, my game crashes.

To be more specific if I move to any brigand besides the cutpurse, it will shut down. Scouting allows me to see where they are but I still can't interact with them. I tried quick save and quick load as well as standard load and just continue but none seem to work and the game just shuts down again.

The next issue I've been having is with the alpha harpy. If I surrender or get defeated, it doesn't add to the cuckoo stat check, and as of yet between finding enough harpies and avoiding the brigands, I have yet to complete the achievement.

I'm having more trouble with the mare ending, it will send me to the location near the strange castle but going to the centaur location ends my game as well

When I download the winrar it's says it's corrupted or in o differrent format.

(1 edit)

When an event is at a point where it adds stuff going to mainmenu or save menu and then continuing will make it add stuff again.

Being blown by female goblin after catching and putting her down doesn't do anything and can happen even with chastity cage.

Kylira doesn't actually take your ass virginity when you let her kiss you it only adds 10ml of cum to ass and a questlog entry while virginity field still says "for now" meaning you can have 2 ass virginity loss entries in the questlog.

Phantasmal shield shows full incantation icon when learning it and allows entering the stance but since it's actually a normal incantation entering full incantation stance leaves you stuck with doing nothing.

Grappling skills don't mention how they try to affect grapple status (ie. choke and hold in wrestling stance have identical descriptions). Similar thing for sex skills there's really no way to judge which sex skills I should use or get if stamina use is the only thing mentioned.

Developer

Thanks!

1) Can you give an example of this? In general, leaving to main menu on a screen where you receive/lose something will result in the game replaying the sounds and text of acquisition/loss, but won't actually replay the things you've received.

2) Alright, fixed both of these.

3) This one's also been resolved now.

4) Ditto.

5) There'll be more info coming down the pike for grapple and sex skills (and other combat skills).

(3 edits)

Oh, seems like clicking continue from mainmenu does actually  work as it should but continuing(or loading) from save screen doesn't.

(1 edit)

Hi there. I was told by the game to share the following issue.


Some extra Info:

I'm on a Galaxy s4 with Android 5

This happens for me every time I try to start the game. If I try do start it again without forcing the progress to shut down first I get only a black screen.

I reinstalled three times with the same result. I redownloaded the file after the first time and used a browser app to install after the second time.

Data/app/com.majalis... is nowhere to be found, neither is the error.txt

In fact I don't find the installation anywhere but it does take up 582mb somewhere in my internal memory. Edit: But only according to the App info, deinstalling frees up only about 100mb.

I did run an earlier version on the same machine a month or two back, I do not remember wich version. Hope this helps you and hope you may help me ^^

The latest version of Tales of Androgyny Win64 v0.2.09.0 is corrupt I updated from v0.2.06.0 and it worked fine I lost my characters my saves and all but yeah I guess I can make em again but yeah the latest files form this site download don't work the .exe is not working properly WinRAR tells me the data Is corrupt and unfinished archive error the .exe only appears to have 339KB when it used to have the 599,999KB please fix it I really want to play this game again I cant find older versions on other sites and this site doesn't let you download old builds of the game

Running the game windowed and at your monitor's resolution, part of the top of the screen is cut off. Example, at 1920x1080: 

Running the game at a lower resolution causes graphical quality loss.

Windows 7, Win64 version

WHY!!!!

(+1)

I'm on Debian testing, x86_64

When The Linux archive doesn't seem to include the java libraries it is supposed to. The `jre/lib/amd64/` directory is empty save for the `jvm.cfg` file. When trying to run the game, it gives the following error:

jre/lib/amd64/server/libjvm.so: cannot open shared object file: No such file or directory
Error: failed to load VM runtime library!

Copying over all of `/usr/lib/jvm/java-11-openjdk-amd64/lib/` gives the following error:

#
# A fatal error has been detected by the Java Runtime Environment:
#
#  SIGSEGV (0xb) at pc=0x00007fe8a35c8436, pid=19183, tid=19183
#
# JRE version:  (11.0.3+1) (build )
# Java VM: OpenJDK 64-Bit Server VM (11.0.3+1-Debian-1, mixed mode, aot, sharing, tiered, compressed oops, g1 gc, linux-amd64)
# Problematic frame:
# C  [libc.so.6+0x98436]
#
# No core dump will be written. Core dumps have been disabled. To enable core dumping, try "ulimit -c unlimited" before starting Java again
#
# An error report file with more information is saved as:
# /home/move/Games/ToA/Tales of Androgyny Linux v0.2.09.0/hs_err_pid19183.log
#
# If you would like to submit a bug report, please visit:
#   http://bugreport.java.com/bugreport/crash.jsp
#
Aborted

Copying over `/usr/lib/jvm/java-8-openjdk-amd64/jre/lib/amd64/` yields

Invalid layout of java.lang.Thread at name
Error occurred during initialization of VM
Invalid layout of preloaded class: use -XX:+TraceClassLoading to see the origin of the problem class

Should I use a different version, maybe `nvidia-openjdk-8-jre`?

This still isn't fixed after 270 days. And apparently this isn't a problem only I have. Has any Linux user ever run this game? If yes, how did they do it?

(1 edit)

Majalis, I can't install the app apk. I try many times since version 2.07.0, try on 2.08.0 and still not worked, i have tried on version 2.09.0. The same error, i can download the file, but when i try to install i get the following message: The app could not be installed. Please help me out. It's not my android, i have installed this app before 2019

(+1)

The game doesn't start on Linux (Ubuntu 18.10) without a janky workaround. When running it from the terminal, it gives an error, saying:

jre/lib/amd64/server/libjvm.so: cannot open shared object file: No such file or directory
Error: failed to load VM runtime library!

The file it specifies is missing (the "amd64" folder only contains jvm.cfg, not a "server" folder or anything else). It appears that the version of Java included is the Windows version, not the Linux version. Replacing the "jre" folder with one from a working Oracle Java installation fixed the issue and allowed the game to start.

Im reporting a bug I got the latest version of the game on Android it downloaded but won't open and falled to work

Whenever I try to run Tales of Androgyny I get an error and this is what's in the error file it creates


com.badlogic.gdx.utils.GdxRuntimeException: OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: 1.1.0
Type: OpenGL
Version: 1:1:0
Vendor: Microsoft Corporation
Renderer: GDI Generic
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGLInstances(LwjglGraphics.java:380)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.initiateGL(LwjglGraphics.java:259)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:250)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:144)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

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