Was confused at first then realized I couldn't see the names of the places at the top. After figuring it out it was fun and simple. The walking animation could've been a bit faster.
Play game
Left Or Right?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #179 | 3.190 | 3.190 |
| Audio | #241 | 2.714 | 2.714 |
| Overall | #318 | 2.524 | 2.524 |
| Innovation | #327 | 2.238 | 2.238 |
| Gameplay | #376 | 2.000 | 2.000 |
| Theme interpretation | #395 | 2.095 | 2.095 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/tuong-student/Left_Or_Right
Comments
Simple but effective. Frustratingly hard to remember after the length of time the walk takes. Great work making that idea work.
A game where the final decision doesn't matter? Very clichéd :) Keep up the good work!
The walking is a bit slow for me, but I understand that you had to take time for the player to forget the directions
I enjoyed playing and liked the art work! I made it home in the first try...Home sweet home. Maybe increase difficulty the longer you play.
Got it first try :)
Was expecting names of places will be intentionaly similar but wasn't that bad.
It's a nice little 16bit world you've made! Love the art. Bringing me back to Pokemon on Gameboy color.
Really cute memory game, maybe the player animation could be sped up a bit. Nice job!
The cutest artwork ever!
Interesting idea, nice music (little bit loud on highs, though).
Great work for first jam. Keep up and good luck!
P. S. My first jam was great inspiration, because I tried so many games while rating. I would advice you the same: jams are full of ideas, styles, concepts. Really blows your mind
P. S. S. In Unity project settings under Player you can change splash settings (or smwhere near) to remove unity logo bar from web build. It looks better on itch.io.



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