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Zero Deaths

I dared PewDiePie to dare me to make him a game in 14 days. This is the result. · By atmos

BUGS

A topic by atmos created Mar 12, 2019 Views: 13,363 Replies: 150
Viewing posts 61 to 80 of 124 · Next page · Previous page · First page · Last page

If you guys want an infinite flamethrower, shoot a flame right before any dialogue or your death. You won't see a flame (but you will hear it XD)  and you'll be holding your flamethrower so any enemy you run towards will get hurt.  If you find the sound annoying just right click again and you'll put away your infinite flamethrower. Have fun xD

(1 edit)

On the third level, I killed a bot through the car and when I died it made me respawn past it, without the flamethower, I'm now  stuck in the second part and I cannot continue.

Other than that the game is great !

Dont spam the spacebar when you land on a enemy next to something you can chat to :/

When interacting with "Scare Pewdiepie 52" tombstone, you cant get out of it. It is stuck on "Racism." and you can't press E.

I defeated the boss, now edgar is sitting on a nuke, I had a dialogue with him , he told me to help him out to escape the nuke which is about to blow up. and then nothing happens, I walked the whole map, idk what to do.

In cutscenes, all sound is panned to the right (the sound is only coming out of the right headphone). It is normal everywhere else in the game.

i closed the game and the audio is still palying

Awesome game! 

You can skip slippy in the meme cementary by jumping from the roof and going into an down attack to lengthen the jump.  Got stuck a while because i had no idea how to get past Dr. Phil. That bug is rather low priority, but i though you might still like to know.

Many bugs have been reported. I have at least 2 more for you:

Bug 1: You don't need Slippy to finish the level
Bug 2: After the rocket launches I remain on Earth controllable and with visible trail.

(1 edit)

More G Fuel in meme cemetery? Also the flying Sub Bots fly a little too high... 

(+1)

Edgar bug has been reported. But what about the coins on the boss level, they're freaking out :D 


Flamethrower sound keep playing after death and can only reset it pressing the right press again.

1- Use the flamethrower on a bot path and die.

Hi Thomas thanks for the game, I'm really enjoying it, But I found some bugs that bothered me a little bit:

  • Player can't attack immediately after movement (running and jumping), i think it waits for the player to go back to the Idle state. 
  • The parallax effect gets ruined after reviving a bunch of times(some foreground elements cover enemies and ground).
  • The flying enemies sometimes go bellow the ground.
  • for the mars level The player can jump on a tree.

but overall the game is amazing and the art is beautiful, you really inspired me to start making games.

Flying bots and missiles are extremely fast

(+1)

Bug 1: Flying Sub Bots too Fast

1. Flying Sub Bots move extremely fast, shoot fast, and move longer distances than intended. I presume this is due to an error with Time.DeltaTime, where speed is correlated with framerate. This glitch also stops the player from progressing through the game because the bots will fly out of the level and never return, making it impossible to achieve the required number of monetization coins throughout the game.

2. Can be replicated by testing game on computers of different hardware levels.


Bug 2: Parallax Doesn't Work

1. Throughout the game, layers do not parallax. Background is static, except for animated objects like waving trees and hover pads.

2. Don't know how this can be replicated if it doesn't happen to you right off the bat. Perhaps try launching the game in windowed mode or in different resolutions? I was running the game on a 2k monitor.


IMPORTANT SUGGESTION: Add a pause button, and make cutscenes skippable. Also make your intro message about subbing to PewDiePie skippable so that players don't have to see it every time they want to open and play the game.

How to pause please

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