Nice visual, unfortunately could'nt play the web version.
After pressing start the game freeze. Too bad...
Maybe I need a better computer, don't know.
Looks good, really wish I could try it once!
Nice visual, unfortunately could'nt play the web version.
After pressing start the game freeze. Too bad...
Maybe I need a better computer, don't know.
Looks good, really wish I could try it once!
Very cool music and visuals! I finished it and overall it was a pretty neat little game! Just some feedback on some things that felt a bit off and haven't been mentioned yet:
Sorry for the dump, I liked it a lot so wanted to outline my issues properly for you. If you were aware of all of these then all good. I wish you the best if you want to take this further! :)
A very good game, great graphics. I didn't have any big problems with the game, but I noticed a few aspects:
1) The rhythm concept is incredibly cool, but also very difficult to achieve. I tried to synchronize myself as well as I can, but if you don't hit the beat right, you lose a bullet and there's also the problem that you might be surrounded by enemies at that moment and they won't wait for you until you shoot.
2) On that piano panel, I no longer understood what I had to do, because I didn't manage to pass...
It would be very cool if a bar and a line were added to the bottom-left corner of the screen (the bar is white in 3/4 of its length and the rest is green), and when the line reaches the green area then it means it's ok to shoot.
If it's too hard to do this (the line must to be syncronized with the beat), then maybe you should play a song with a more constant rhythm (an example of a game with a rhythm that seemed better to me was Patapon, there you had to beat the rhythm per second and it was easier).
OH MAN THIS WAS GREAT! The track slaps, and it's important, because the whole game rides on it. I had a blast tapping my foot and trigger to the beat. Also- it had waking on walls? Awesome! It didn't even need it to be a great game, but there it is!
Two things that could be better:
1. enemies- they were too deadly on short distance and ignored you long distance.
2. Turns out I can't platform in first person for shit :) It took me a bunch of restarts to get a feel for the jumps. In lesser game I'd ragequit, but this is not a lesser game
Visuals and audio/music was great! Good platforming and puzzle elements. I wish the enemies were somewhat more challenging tho, felt like they did not really a threat at all.
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