I like how snappy and responsive the controls feel. I think the deadzone on the thumbstick might be a bit too small, though. At one point my character looked like she was sliding across ice very slowly, but it was just my thumbstick moving her very, very slightly.
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Runes and Ruins's itch.io pageComments
my sexbox controller worked perfectly
extreme gmi energy
please keep the test area in all future demos and even in the final release because test areas like this are so sovlful
im feeling a light 8 to a strong 7 on this one
Submitted
H.R.B. ~ Hair Receive BulletRunes and Ruins is very clearly an early prototype. Using a Dualshock 4 controller gave strange results, with buttons mismatching your controller at the top right of the screen. The game always thought the right stick was being pushed up and left, and the triggers were needed to somewhat stabilize it. When I swapped to an Xbox One controller the dead zones on the sticks were non-existent, and the camera wanted to rotate slowly, even when the right stick was seemingly dead center.
Submitted
Moku
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