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Idol Manager

Idol Manager is a business sim about conquering the entertainment industry using any means you deem necessary. · By sadambober, Kuiper

Ideas and Suggestions Sticky

A topic by sadambober created Nov 20, 2018 Views: 62,745 Replies: 454
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A suggestion to show a warning when an idol has a workload of over 35 fatigue a week and thus even if she spends every day at break, she won't be able to recover. The break room counting in days and assignment fatigue counting in weeks are fairly counter-intuitive.

Also wouldn't getting paid remove some of their mental fatigue? :>

Mental health is a problem for me, as physical health has a warning and is easier to remedy. An auto mental threshold for them to visit the doctor's would be great, or some sort of warning sign.

(1 edit)

I want to see the status of a single in production.

Since I can't assign production of the same song to multiple people at the same time I need to see some indication if anyone is currently working on it or not. Right now I can see that the song is already been worked on only after I try to drag it.

(1 edit)

The color of the song's title bar indicates it's status.  Green = eligible to be dragged.  Blue = it's being worked on by somebody, somewhere.  You can then mouse over the various staffers to see who is working on what.  (Choreography and Song, you can see by the animation.)

It would be very nice if the currently active action in the task list were highlighted though.

(+1)

It would be great if there was a way to sort idols by attribute when choosing the lineup for a single.

For instance, if you want a dance-heavy song, you can sort them by their dance abilities.

(+2)

I would also love to see two options for formation. The current one, which would serve as the Odd Number focus. But I would like to see another one that is an even number focus. There would be no center essentially, just two leads.


Also, I think it would be awesome to be able to assign each Idol a position within the group. So things like Visual, Vocal, Dancer, Rapper, etc. Each position could give a different boost or something? 

(+2)

Having both "physical stamina" and "mental stamina" is a bit confusing, especially as there many "stamina" costs without specifying which one (or both).  I'd suggest renaming them to something like "physical stamina" and "mental stress".

(+2)

Might I suggest "Stamina" for "physical stamina"  and "Morale" for "mental stamina".

(1 edit) (+4)

I think it takes too long to set up meetings with the idols.  It makes it hard to get to know a few girls while still running your business.

I suggest reducing the time to set up meetings to be as short as a day, but to reduce spamming/rushing maybe give each idol a cooldown before you can meet her again.  That way you can more feasibly get to know a few people without breaking the pacing of the game.

Maybe the better your relationship the shorter the cooldown.  If you have a poor relationship maybe you have to wait a week or two between meetings.  If you have a good relationship maybe you can set up meetings every other day.  This can be tied into the flavor of the game as the better you know the idol the more willing she is to meet you.

(+3)

It'd be nice to have a page where you could see your weekly income/expenses at a glance. Like, "you're making x money off contracts, x money off of shows, you're paying your staff x amount, and losing x money on rent, for a net weekly profit/loss of x."

Also, maybe I'm just dumb and bad at games but the expenses/income sources in general feel like they could use some rebalancing. After pumping out a few singles and raising their levels the staff members get paid 50k+ a week, while I'll be lucky to make 2k off of one single. In the case that it really is just me being fundamentally awful at the game, some kind of idiot's guide to idol management tutorial for the game would be nice.

(+1)

Wow...  Running a game with a full suite of auto trainers, and MAN does training eat physical stamina like nobody's business.   Seems like there should be some kind of limit on how much stamina a given trainer will take in a given session or a minimum stamina the trainer won't take the idol below.

If you go into your policies section, you can set the training threshold that auto training wont take an idol below.

I can't see anything like that in my policies section...  no mentions of trainers at all.

Do you have this section? Is this what you mean? Sorry if I misunderstood your question.

Yeah, had a PEBKAC failure...  Found it when I looked a second time, hadn't got a chance to come back and edit the post.

Thanks much!

After some experimentation...  I'd like to see a higher trigger, 80 or even full.

(+3)

- In the Singles info, a way to know the idols involved in it and the center.

- A way to automatically collect fame/money/rest (maybe another staff member)?At least a queue for X times. I'm tired of clicking the same button all the way and losing a lot of clicks

(+1)

" In the Singles info, a way to know the idols involved in it and the center."

And the genre/lyrics/Choreography...

If there was some sort of ongoing tracker for how much stamina an idol is gaining / losing per week shown on the small character cards, that would be great. I know I can go into the individual Idols character sheet thing, but clicking between all of them when I'm deciding who gets the contract is kind of Eh~.

(+6)

Forgive me, I haven't read through all the other comments. These are my suggestions after playing around a little for the past three days:

  • -Have a random color pallet for starting outfits; this will make the girls seem more varied than they do right now.
    • I have three girls with the same pink kimono, but what if one had blue and one had white? They suddenly look more distinguishable from one another.
    • Though, please, also change the color of their accessories. (ex: the girls with orange t-shirts and jean shorts have complimenting-color red hair ties. If they have pink shirts, give them yellow hair ties. If they get blue shirts, give them green hair ties)
  • -New Room Ideas:
    • Salon: change an idol’s hair style. Give us a few that can only be applied through using the salon, rather than the starting hair styles.
    • Clothing Shops: allows the manager to buy new outfits and accessories for that particular idol. In the future, different shops can be added that have different styles.
    • Dressing Room: let an idol change clothes and accessories that have been purchased or granted to them.
  • -Give the stylist the ability to change a girl’s expression (and make-up?)
  • -When we achieve certain milestones in the game, give us achievement accessories for the idols that participated in that event (ex: a concert with 100,000+ attendance gives each of the participating idols a microphone that she can hold, or a cute exclusive necklace)
  • -New staff member: Talent Scout. Send the scout on a recruiting mission to find a girl with the particular stats you want.
    • The more they level up, the better the Scout is able to match your desired search criteria or…
    • The higher ranked idols they are able to find for you.
  • -Another possibility: give us the ability to fine-tune the auditions. Even if we are able to search for one particular stat/rank/trait range, that would be a huge help. (ex: audition to find an idol with 70+ in vocals, or one who is 14-15 years old, or one with the “aesexual” trait)
  • -There is so much room to make additional DLC for more outfits, additional social events, Holiday themed items (Christmas, Halloween, Valentine’s Day, Summer Break…), hairstyles, Cosplay etc. This would keep the game fresh and evolving!
    • People (me) would be willing to pay for this.
(+1)

Some thoughts on trainers...

- Doctors n auto should choose the idol with the lowest stamina, they do not currently reliably do so.

- Choreographers and Singing coaches seem to choose the idol with the lowest relevant stat...  They do not however seem to reliably work their way up the list if that girl is not available.

- I can't figure out how Stylists work...  On Auto Train/Lowest Stat they seem to randomly choose a girl, then choose the lowest stat.  It seems to me that they should choose the stat and then the lowest girl.  This is not only consistent with Choreographers and Singing coaches, it raises the average.

- Even though they don't consume Stamina, Stylists should respect the minimum Stamina setting to make those idols below the minimum available to the Doctors.

- Maybe Stylists should cause a hit to Mental Stamina?  I don't know what's coming down the pike, but currently it's a little used stat.

SInce the research for the main office is kind of slow maybe we could get more positions like you can hire a ceo or things like that ( i dont know what ceo's are in companies, i just used it as an exemple)

(+1)

Considering your character is considered the producer, maybe call such a position "Assistant Producer" or something?

(+2)

Yeah...  a "Production Assistant" and/or "Lyricist" is badly needed.  The Producer is a serious bottleneck since all singles, media, and special events flow through his office - and his research points are critically needed.

(+5)(-4)

I get that idol culture is different but I'm kinda off-put by a Sexy stat for 13-16ish year old idols.  It'd be nice to have that capped - if for no other reason then to maybe create a challenge in the game?  Like let's say you've got an idol with great stats for performance but she's too young to really get sexied up and thus you have to manage around it? 

I know I'm probably the outlier here but it's kind of a bad look when you see "age 13, Sexy 55".

(+1)(-1)

That could even feed into gameplay, so I think it could be a cool idea.

(+6)

Just started playing the Beta for the first time. This is only after 2~3 hours-ish of total gamplay.

Here's my first impressions:

  • Tutorial: A Tutorial is desperately needed for the beginning of the game. (Which I believe is being worked on so i'm happily waiting for that.) Obviously, it should have the option to disable it every new game. I was struggling for an hour trying to figure out what I was even doing. Perhaps having an assistant like in IM@S who isn't a really staff but just someone who can help guide new players into the mechanics and gameplay loop. E.G: Having major goals we should be aiming for next like 'Recruit your first idols'/'Recruit Staff'/'Acquire all Facilities'/'Release our first single'/etc. Something will keep people from being lost. Which goes into my next point...
  • Gameplay Loop: In terms of the gameplay loop, I wasn't sure what it was exactly before checking the forums. Based off of this it seems like it is. 
    • 1. Acquire Rooms/Staff (Dance/Vocal/Sales Manager)
    • 2. Recruit Idols 
    • 3. Gain Fans 
    • 4. Release single
    • That's all I know for now as I haven't progressed any further.
  • Based on the above, Staff and Idols are the first thing we must obtain. However we also need to worry about getting the facilities we need to put them in. Which goes into my next point....
  • Money: Facilities are really pricey and i'm not sure if it's because I should be making money before I even build room or if I shouldn't be buying the 3 main facilities at the same time. Bankruptcy happens really fast once you have full staff and rooms. Unless we are supposed to recruit idols and a Sales Manager first before even buying any other rooms. I wasn't able to progress unless I used the money cheat. Again, this could be resolved in clearer instructions or even a reduction in room prices. Or even having the rooms we need already available (although I'm not sure how that would affect balancing.)
  • UI: Right now I enjoy the minimalist look of it, however I think that icons are way too small as I keep clicking the wrong one. In terms of pop-ups in the bottom right corner, I think they go away way too fast and I barely even notice them when they do appear. Also, it would be really cool to use the bottom bar to show progress of our singles and sales ala 'Kairosoft' games.

So far that's all I can say with my first impressions. I'm very thankful for the hard work put into this game as this is something that I really want to see finished one day.
Hoping to jump back in the update!

it would be cool if you could send your staff on training and some training are more expensive and longer. you coul also get different options of training for more or less effieciency. Im not a game dev so i have no idea how hard this is.

it would be nice if we could get rid of certain idols that we dont want anymore, or even create a fake scandal (or a real one) thats so bad it gives us the choice to fire the idol without having to pay an huge amount.

It would also be nice to be able to change the formation for singles, and i would like to see albums soon pls! ^3^ luv this game!

(+2)

also could we get ways to increase the team chemestry or chemestry for cetrain idols or set up events at cetrain venues (like restaurents) were they can go hang out and talk it could also be a way to rest there stamina (both) .

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