This was a lot of fun. The N64 style graphics are very nice and I really enjoyed drifting around corners.
High score: 1:56:94 (x19)
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #26 | 3.444 | 3.444 |
| Use of the Limitation | #45 | 3.000 | 3.000 |
| Concept | #47 | 3.333 | 3.333 |
| Overall | #53 | 3.167 | 3.167 |
| Presentation | #70 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Reeds, csswift
Software used
Unity, Blender, Musescore, Audacity, Reaper
Use of the limitation
The score effects the speed of your sled.
Cookies eaten
0
This was a lot of fun. The N64 style graphics are very nice and I really enjoyed drifting around corners.
High score: 1:56:94 (x19)
Whoa, that was so wild! I was going so fast that I shot up into the air and felt like I cheated a bit. Although, it was quite a challenge trying to do it the legit way. It was almost like a drift game, it was really cool and fun. But I do think it might be helpful if there was a bit more friction when turning or something like that. While playing this game, I couldn't help but reminisce about Super Mario 64 and the times when you slide down the frozen tube. But that's a good thing, it means you did a great job creating a similar feeling. Keep up the good work, guys!
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