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Idol Manager

Idol Manager is a business sim about conquering the entertainment industry using any means you deem necessary. · By sadambober, Kuiper

Bugs Sticky

A topic by sadambober created Nov 20, 2018 Views: 78,781 Replies: 879
Viewing posts 61 to 80 of 458 · Next page · Previous page · First page · Last page

I found these mistakes when playing:

  1. The game is pasma after playing it 2 or 3 hours, it stays frozen the time and you can not do any action, the game does not close only remains frozen.
  2. When starting a new game (you must have played before a game of this game) and start taking actions with the idols you can notice that there are status messages from the idols of the previous game.
  3. When you release some songs and press quickly to jump the messages of the progress states and the stars, you can see that progressively the place where the messages appear are phased out.
  4. When continuing a game, assign work places again, it can be only one part or the whole template.
(+1)

I encounter a bug when playing :

When you create a new game, sometimes you get events concerning idols from a previous game, you can also have buisness proposal for idols from a previous game

(1 edit) (+1)

the "auto" is deactivated while you play.

whenever a disc is released, when I schedule a vote, all the idols fall into depression (mental 0) and when the concert is activated all arrive at -30 or -100 mental health.

Developer(+2)

This one is actually intentional, it can happen if the girl has the "meme queen" trait

(2 edits) (+2)

One of the things I've had happen over the past few days is that sometimes if I drag an idol to the stylist, I can't drag anything anywhere else (singles, concerts, other idols) I drag it there but nothing happens. 
Also is there a limit on how many staffers can be on auto-practice/styling? Originally I had stylist/choreo/vocal on auto. I added another stylist and even when auto styling was selected, it won't work.  It works if I drag an idol to the stylist tho. 

Edit:Can we get a warning telling us our election isn't ready if we try to start to attached concert without putting it through production/ logistics? I forgot to do it and then was unable to do so after the concert had already happened. I cancelled it lol

I noticed that after the 2nd floor, I am unable to drag any idols or singles to staffers in those areas (even after quit and restart).

I think for negotiations, even if you get a 0%, it still changes the amount paid, sometimes more sometimes less. Is this intentional?

Pushes are empty upon restart of the game also

(+1)

Hi it's me again this game is my life n ow.

A weird thing happened where all of my singles disappeared. They are still listed in my save file . If I create a new single, I am able to use formations from past singles. This happened after I closed and restarted because I was unable to drag and drop my election to production or logistics.

I had a single in progress and it shows that as well


So after the update, I was able to see the singles by switch from the "production" tab to the "released" tab.

(+2)

After changing policies for the first times, most of them won't change again. They do appear highlighted in the droplist but the change isn't reflected at the root. 

Ex : i first changed idol salarie on "low" and later came back to make it "satisfied" but the change wouldn't work how many time i tried andit was the same for most of the options.

(+2)

Hello! I seem to have an issue where cancelling a show will have whatever profit it was at still affect me every week after it's fully cancelled. So if I cancel a show because it's losing money, I now seem to be forever losing that money. And if I cancel a show that's doing well, I'm always gaining money off of it.

I guess maybe cancelling a successful show and still making money can make sense if we were airing reruns or something maybe but it's a real pain when you just forever lose money every week and there's nothing you can do about it if it's a failed show.

Hey I just wondered are you checking what day it says the last episode will be? It actually doesn't cancel until the end of the season

(+2)

Sorry, I probably should've clarified more info about this. The shows are fully cancelled, in that they aren't waiting to be cancelled at the end of the season. I know that radio and TV shows have to wait to be cancelled, but Internet shows cancel instantly. However the current bug I've found seems to happen no matter which kind of show you use, even after they're all fully cancelled.

To replicate, launch an Internet show and then cancel it after launching. You can now look at your media profits and see it still affects your total profit even though it shouldn't since it's cancelled. You can also check this by adding all the profits of your past/current shows up and comparing it to your media profits to see that even shows cancelled years ago still affect your profits.


I've also now noticed that the shows don't seem to take into account revenue vs budget calculation correctly, which could maybe be related. Basically, all radio and Internet shows will always earn money and TV shows will always lose money.

For instance, when I launch a no host TV show, it has a budget of 100k yen a week. That's all fine. But then it launched, it says it earns 128k revenue initially. The amount of profit I earn from the show should be my revenue minus my budget, so my profit should be 128k minus 100k, which is 28k. Yet, for some reason, the game will say I'm actually losing 128k yen a week from the show, which is a bug for a number of reasons lol. One, it should be 28k affecting me, not 128k. Two, I should be getting plus my profit, not minus my profit (at least in this case where I'm supposed to have profit).

With internet and radio shows though, the budget isn't subtracted from the revenue and the profit isn't turned negative like TV shows are. Meaning that, no matter what, internet and radio shows will always earn money, even when they shouldn't. For example, I have an early internet show that has a 10k budget but only earns 5.6k in revenue. Profit = Revenue - Budget = 5.6k - 10k = -4.4k. So I should be losing 4.4k a week from the show, and if it doesn't pick up enough to ever make a profit then I should cancel it. But what happens currently is the budget isn't subtracted from the revenue and the revenue is just given to me as profit.


This issue mixed with the fact that cancelled shows will still affect your profits means that currently you can make a bunch of internet shows and immediately cancel them after their release (which you can do with internet shows). Since it only needed you and a sales manager to produce, it's really cheap and easy to make. Since your revenue is treated as profit without subtracting budget, even if it's not successful it'll earn you money. And since you'll still earn the profit after it's cancelled, you can keep earning the money without your idols losing stamina to run the show.

(1 edit) (+1)

Alright, after testing it out a bit more it looks like the values you see when launching the show actually don't affect your profit in any way. For example, I just made a novice host internet show of the entire cast and when the launch screen showed the revenue and budget amounts it said the show made 31k in revenue and the weekly budget was 20k, which should mean the profit it gets every week (at least at the beginning) is 11k. But once the launch screen goes away and I check the media page for its profit values, it says its making 175k...and I have no idea where that value came from. I'm thinking maybe your fame at the time can heavily affect it (I'm at 10 star fame) so the revenue it would actually get is a lot higher than it looks initially, but if that's the case this should be reflected in the launch screen too.

Also I've now found that even internet shows can launch in the negatives too, but the only real way I've found to trigger it is to higher an expensive host like a 10 star host. And I also had a no host TV show that actually made money...but maybe that has to do with whatever weird thing happens to your profit after the launch screen. So I don't know what's happening but something random happens to the profit values after launch and if it's not that expensive of a show you will more than likely earn a profit that doesn't seem at all based on the launch revenue but heavily affected by weekly budget and some random value. I think just the revenue isn't actually factored into the calculation of profit maybe and this causes more expensive shows to be massive failures? It's all kinda weird from what I've tested so far. I'll let you know if I figure anything else out.

Edit: ALSO the TV show I launched that actually made me money let me immediately cancel it without waiting for the season to end. Did it maybe launch an internet show maybe but labelled it as a TV show? Or are TV shows just able to cancel immediately for the first few episodes?

(+4)

I can't seem to upgrade the Promotion action past level 6 because of the fame point requirement for variety shows.

To reach level 7 promotion, you have to accept a variety show that gives you over 3000 fame points and a drama role that gives you 5000 fame points a week. The drama role requirement registers fine, but the variety show requirement never seems to work. I've even maxed out my variety contacts at level 10 and accept a ton of big variety show deals now that more than exceed the 3000 fame point requirement, but the requirement never moves up from zero.

(+4)

Looks like I can't level up my performance to past level 8 too. Level 9 requires you to do an election and have the votes for the #1 idol exceed 50k votes. I just had an election that far exceeded that requirement but it still says it's at 0/50k.

(+1)

There is weird bug with media/shows
If I make multiple shows (doesn't matter if simultaneously or one after another), it always overwrites the casts of the other shows.
So for example, when the bug first appeared, two of my girls had three shows instead of one.

I have to try a bit more, but the solution for me seems to save and load after each show. While it doesn't fix the old shows, the new shows cast will be correct.

(+3)

I've run into a bug where I've hired several new doctors, but I can't see them in my staff roster. They're still costing me money, though, and cost money to hire.

Developer

Huh, that's a weird one. Are they still not there if you relaunch the game? Or maybe try changing sort/view options (at the top of the staff tab)

(+1)

I experienced this before but it seemed to only happen after I have so many hired staff and I try to hire a bunch more staff. Sometimes I can see one new staff member but none of the others I just hired. Usually fixed it by saving and restarting and they'd be there waiting to be put in a room.

I have a bug where time has stopped progressing in one of my saved games.  Doesn't matter if I fast forward it or not.  I accidentally opened it in a previous build, and now that game won't progress at all.

Developer

Please send me your broken save file at sadambober@gmail.com, I can probably fix it

Save files are here (auto_save.json or manual_saves\*number*\save.json):

Windows: C:\Users\*username*\AppData\LocalLow\Glitch Pitch\Idol Manager\data

Mac: ~/Library/Application Support/Glitch Pitch/Idol Manager/data/

(1 edit)

Proposal seems to be stuck for me, changed it only once since starting the game but havnt been able to change it for a long time, at least two months have passed since last change. 

Edit: scratch that, none of my policies are changin. I can pick a different policy in the dropdown menu but they dont change.

Not sure if this is a bug or not, but at certain point all of my idols suddenly became depressed, at 0 mental stamina, or around that number (1-5) for no reason, concerts were going well, nobody complained, we had one girl who was caught with a boy but nothing happened, just some buzz, I tried to quickly recover and hired more new talents but they also got dropped to 0 mental stamina one or two days later. So either something serious went down and no one told me, or its kinda bugged out.

(2 edits) (+2)

Every now and then, I'm producing a single and say I want to get the choreo made, if I drag it to the choreographer it won't let me? I can drag it to her, the icon'll disappear but nothing happens. Similarly, dragging idols would ocassionally not drop onto the room but sometimes the icon of the girl remains. It stays like that until I somehow manage to drag her or another idol successfully or reload the save. Sometimes, usually for the marketing of a single, it won't let me click on the single to drag to the staff. I end up having to cancel it and redo it since restarting doesn't fix it (as far as I'm aware).

Edit: I actually managed to fix this issue (editing the save file wherein if girls wasn't -1, change that to -1 and status to 0). Without fixing it, apparently the staff members weren't assigned to a room but time still stopped.

(+1)

I'm having the same issue. I can't progress the development of any of my singles, the staff just refuses to work on them. Reloading the save seems to fix it, but having to reload every 10 minutes or so is very annoying.

I am having the same problem

Just updating.

The issue seems to occur most often when I have three layers / floors and I use the highest floor. For example, offices on 1st floor, studio and dance on 2nd, doctor on 3rd.  As long as I do not use the doctor on the third floor, I can send my singles through the offices, dance, and studio. The second I send one of my Idols to the doctor, I can no longer work on my singles at all.

Just a few things I've encountered while playing the game, feel free to ignore if you've already been notified of this:

1. Game freezes up after picking up an avatar from time to time - requires restart
1.5 After cancelling a job, there is a chance that you can't drag in a new job
2. Character in two places - usually because auto and manual action are performed at the same time
3. While during hiatus, I can still perform Activities/Contracts - don't know if intentional
4. Auto styling turns off every reload

(1 edit) (+1)

Japanese characters are not displayed correctly after game reload.

My group name contains japanese characters and it was displayed correctly, but after closing the game and opening it again I get '?' in place of japanese characters in dialogs.

"Release" button for releasing a single is disabled when it has to be active.

One of the idols was on hiatus and I canceled her hiatus to release a single. But "Release" button was disabled until I pressed "Formation" and without changing anything in the formation pressed "Continue". In the screenshot you can see that all the songs use the same formation but some can't be released until I press "Formation" and "Continue".

I had the game just stop at the audition background the first time I tried a regional (middle) audition. Had to close the game window and then start it up again on the autosave to be able to proceed. Sent you a bug report via e-mail, just in case.

(2 edits)

In the previous version the moment the staff asked the policies questions could happen after a while has passed(a few weeks usually which is quite long already). In this new version it just doesn't happen anymore ; i already have  many idols and a few months already have passed but i can't change my policies because until the event the button stay grayed.


Did you already hire the office manager? I did not do that at all when I started playing the game, so I did not even realize the policies talk was a thing until a couple of restarts later.

Of course, i always start a game with two manager, a doctor and sometime a beautician  (my two cent of wisdom, high level doc is life =).  As for the lack of information, i suppose the tutorial priority is quite low as all the core mechanic are yet to be completed.

Just checking. I guess the devs will have to answer that one, then :/

Developer

It also needs a dance staffer, did you have one?

Thanks, that was it !  

I don't remember this character being in the policies event, is it new or did i just forgot her ?

Developer

Haha, yeah, she’s always been there.

I’ll add a tooltip for this or something 

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