I enjoyed my time playing this game. It was a bit difficult to get a handle on the controls, which I feel comes from the fact that the attack button was on the mouse instead of the keyboard, among other things. Though that was basically the problem I had tough, it was pretty fun overall!
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Snake Hunter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #249 | 3.036 | 3.545 |
| Fun | #398 | 2.569 | 3.000 |
| Overall | #472 | 2.297 | 2.682 |
| Innovation | #516 | 2.102 | 2.455 |
| Game Design | #557 | 2.102 | 2.455 |
| Graphics | #567 | 2.102 | 2.455 |
| Theme | #594 | 1.868 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When you beat a screen, your next screen is determines be the tile you finished on. This means that there are 128 possible screens, each catered to the tile the player is already standing on.
Did you write all the code and made all the assets from scratch?
Yes.


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