I like the aesthetics and art. i just think that its too long. walking down this long dungeon system where all the walls look the same its hard to distinguish where i am, where i came from and where im going. bewky linked me an article about subtly guiding the player through levels in my game submission that i think you could use aswell : https://gamedevacademy.org/guide-players-game-design-tutorial/
other than that the game is good, the breakable crates and barrels are nice also seeing the pieces break off adds to it.
Play game
Magical prison dungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #406 | 2.424 | 3.833 |
| Fun | #445 | 2.424 | 3.833 |
| Game Design | #493 | 2.319 | 3.667 |
| Overall | #495 | 2.249 | 3.556 |
| Theme | #510 | 2.108 | 3.333 |
| Innovation | #512 | 2.108 | 3.333 |
| Graphics | #564 | 2.108 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
i think yes
Did you write all the code and made all the assets from scratch?
I downloaded some sounds, everything else is by myself






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