I really really appreciate a platformer with good physics. Adding in acceleration and deceleration time, variable jump heights and double jump heights all make the game feel much better than most platformers I've played in this jam. Also a big fan of the art style and music :) My feedback is that I there maybe couldve been a few more checkpoints (I know it's supposed to be hard, but having to complete too many precise maneuvers in a row before reaching a checkpoint can just be frustrating).
Overall very good job! Sidenote, I thought it was funny how similar our games are but they go in very different directions in terms of vibe. Same color palette, square character, precision platformer
Play game
A NEW BEGINNING's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #39 | 3.692 | 3.692 |
| Fun | #52 | 3.692 | 3.692 |
| Game Design | #62 | 3.731 | 3.731 |
| Overall | #86 | 3.506 | 3.506 |
| Graphics | #107 | 3.731 | 3.731 |
| Theme | #179 | 3.154 | 3.154 |
| Innovation | #207 | 3.038 | 3.038 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
THE START OF THE GAME BEGINS WITH THE RECTANGLE CHARACTER. ONCE YOU GET TO THE END OF THE LEVEL, YOU START THE BEGINNING OF THE TRIANGLE CHARACTER. THE END OF THE (rectangles level) IS THE BEGINNING (of the triangles level) :) *sorry, didn't realize CAPS was on :/
Did you write all the code and made all the assets from scratch?
I developed and designed everything in the game, except for the sound effects and background music (both of which I gave credit to in the end of the game)
WebGL didn't work :(


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