Play game
Cubic Accuracy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How much do you enjoy the game overall? | #3 | 3.625 | 3.625 |
| How well does the game fit the themes? | #4 | 3.875 | 3.875 |
| Visuals | #5 | 3.625 | 3.625 |
| Overall | #6 | 3.500 | 3.500 |
| Gameplay | #7 | 3.375 | 3.375 |
| Audio | #10 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
~5h
Leave a comment
Log in with itch.io to leave a comment.








Comments
Wow this was a challenging one, it gets you with those patterns for the cubes. Especially with the different variations, almost feels like a tower defense game with the different enemy types and the reaction to them.
Those freakin purple cubes though I hate em, they're like camo balloons in BTD. And later ones are worse but I will keep quiet about those.
Though one thing I will say is that the gun and the crosshair gave me the impression that I was going to hit in a line towards the cross hair, that was very quickly answered, but still a bit vague. Otherwise though it's got some nice feedback, some crazy patterns and somewhat a feel to try and get you to speed up.
It might be worth adding a timer possibly? Since technically you can just wait to get all the cubes whenever you want. A timer could make that less viable.
Overall though, a way funner game than I though it would be, and some really surprising patterns in it.
Pretty fun, but the music doesn't fit at all, it should be much more intensive, and there should be atleast somekind of sound for when the enemies start moving very fast, so it doesn't feel so empty.
Thank you, and nice suggestions! Maybe if I had better time management, then I could have done some of those suggestions.
This was a really fun game. I loved how diverse the shape movement was.
Thanks sir!