Android version crashes on loading screen after creating ccharacter :c
Tales of Androgyny may contain content you must be 18+ to view.
The creator of this page has specified that it contains mature themes and content. Please enter your birthdate to verify you are 18 or older:
can i please get some help on this opengl error?
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
at org.lwjgl.opengl.GL20.glCreateShader(GL20.java:219)
at com.badlogic.gdx.backends.lwjgl.LwjglGL20.glCreateShader(LwjglGL20.java:201)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.loadShader(ShaderProgram.java:209)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.compileShaders(ShaderProgram.java:188)
at com.badlogic.gdx.graphics.glutils.ShaderProgram.<init>(ShaderProgram.java:171)
at com.badlogic.gdx.graphics.g2d.SpriteBatch.createDefaultShader(SpriteBatch.java:162)
at com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch.<init>(PolygonSpriteBatch.java:143)
at com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch.<init>(PolygonSpriteBatch.java:105)
at com.majalis.talesofandrogyny.TalesOfAndrogyny$1.<init>(TalesOfAndrogyny.java:76)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:76)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Was there ever a fix for this? I'm having the same error.
Edit: Not sure if I have the whole context for the issue, but I fixed it by playing with my graphic settings. I have a 4K UHD (3840x2160) monitor and I had the game previously set to fullscreen at maximum resolution. I changed the resolution from 3840x2160 to 2560x1440 for using a different application and that is when it started throwing that error. If I go back to 3840x2160, start the game, turn off fullscreen, use a set resolution, and exit, I can use it at 2560x1440. Not every resolution has this issue, so it might be an edge case.
Hi. For some reason, I'm not able to download your game... I tried downloading it through my browser, but it gets canceled at random points during download and in the itch app it downloads but when installing it throws this error:
while extracting (Tales of Androgyny Win32 v0.2.11.0/TalesOfAndrogyny.jar): dmc_unrar_extract_file_with_callback: error 44: RAR 5.0 block checksum doesn't match
I would like to know if there is a way to get an older version of the game to see if I can play it or if there is a way to solve this problem...
Thanks
When I use the "careful attack" move , it switches me to offensive stance instead of keeping the defensive one , though there are no mentions of it anywhere in the patch-notes (unless it's the block level added , mentionned in the 1.10 update , but it's not effective there ) , as there also are mentions that you keep your "defense options" in that stance , and now it's just a weaker sudden advance move , I'd like to know what happened...
Currently on latest version (June 2019) and I can't access the mare ending, lura ending, brigands of any kind, or the pervert menu. I've only had the error page show up on lura, but when I go to my files, there is no error document to post.
Secondary location paths show up, like entering the strange castle for lura, but once the tile is activated it crashes.
Sorry, yes the android version, I'm unsure if it has something to do with my phones system, but whenever I go though my files to find it, it just shows up as empty, the settings are supposed to show hidden files, but it still shows up empty.
Something like this- my files/ sd card/ android/ data/ com.majalis.talesofandrogyny /files- and there is nothing showing.
so I recieved the error code for Lura
Failed to allocate 1677356 bytes with 16777216 bytes and 37mb until oom
I'll try getting the others again next.
I attempted to see what the other codes were, but none actually had any shown up. I attempted to open the pervert menu, brigand standard, brigand weak, and the mare ending location loaded the space where both the strange castle and centaur camp appear but it wouldn't allow me to enter. Upon attempting to activate any of them, it would simply shut down, without an error message of any sort.
I just got another error code, failed to allocate 14517904 bytes with 16777216 free bytes and 31 mb until oom requiring 14520320 where largest contiguous free 726208 bytes. I'm assuming it's another ram crash, but I just figured I'd post this one as well just in case as it's different than my past one. If at all possible, an attempt to reduce ram usage would be appreciated. Thanks again, I still appreciate the hard work.
Huge thanks for the update, looking forward to finding everything new!
Just a reminder though, however you're building the Mac version of the game, it's still broken; the app itself doesn't have correct permissions (/Contents/MacOS/TalesOfAndrogyny needs to have execute permission), but even once this is fixed it won't open, using the Terminal to open it instead gives the following error:
LSOpenURLsWithRole() failed with error -10810 for the file /Volumes/Users/renara/Downloads/Tales of Androgyny Mac v0.2.12.0.app.
Removing the .jar file and opening that directly however still works just fine on any Mac with Java already installed.
Dunno if you have access to a Mac for testing, but if you can share anything about how you build the Mac version of the game I might be able to reproduce the issue and find a fix, at the very least I can keep testing Mac builds to see what works.