I enjoyed sending clouds over the slimes. It was quite fun, and it was clever to limit the number of clouds you could use. I also like that they constantly moved. Allowed for some timing/planning. Nice entry! :)
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Rain Shaman DX's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #17 | 3.046 | 3.182 |
| Controls | #18 | 3.220 | 3.364 |
| Fun | #24 | 3.133 | 3.273 |
| Originality | #25 | 3.220 | 3.364 |
| Theme | #27 | 3.569 | 3.727 |
| Overall | #36 | 2.997 | 3.130 |
| Audio | #57 | 2.437 | 2.545 |
| Graphics | #60 | 2.350 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.2
Wildcards Used
textless windy
Game Description
Rain on the fire slimes
How does your game tie into the theme?
You are a rain shaman protecting a shrine.
Source(s)
N/A
Discord Username(s)
chuchodal
Participation Level (GWJ Only)
2
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5





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