pretty fun game but i only was able to do the first level cuz i couldnt go back to the level select thing because the screen went black when i tried
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OrderUp's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment - How much you enjoyed playing this game. | #5 | 3.667 | 3.667 |
| Concept - How interesting or unique the game is. | #21 | 3.667 | 3.667 |
| Overall | #24 | 3.444 | 3.444 |
| Use of Theme - How well the game incorporated the given theme. | #38 | 3.222 | 3.222 |
| Presentation - How well executed the game is. | #41 | 3.222 | 3.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
Free VR Template, Kenney, Free Skybox
Comments
The games where you have to be fast and also think fast I like very much, diffactly I liked this game of yours very much! I had a little confusion at first figuring out how to teleport correctly, then after I got the hang of it I really enjoyed it, thank you very much!
Heyy, i really enjoyed playing this game!! I liked the music which indicated the time left and i think i dont have to add more to the stuff BBit solutions wrote. Keep it up. great work
Very fun to play! I'd even say unexpectedly fun because of such basic visuals. But distances are well calibrated and movement is fine. I passed all the levels. What can be improved: visuals, variability of mechanics. After the blue star to hang in the air I expected some more new mechanics in next levels. Also I had to restart game few times because it stuck in the end of level. Luckily the progress is saved. Good job!
Fun game! I like the climbing mechanics, as I haven't really seen them used before. I just wish that the line that shows up to grab the blue dots would always show, as I had a hard time positioning my hands to grab the dots without it.
Seems we had the same idea for the name^^
Played all 5 levels, it's really fun!
Some feedback:
- That flying idea is cool. Could maybe be explained at the beginn a bit better. Maybe similar like the backpack explanation when you are directly in front of the obstacle the first time.
- I like the level design (e.g. backpack placement in level 3)
- It's a bit weird, that the UI is behind the player. Missed it for a few moments after finishing 1st level.
- The blue element should be maybe 3D, so that you can see them from everywhere (except you want that for level-design reasons). Especially the "brighter" ones were hard to see. They in level 5 were actually very noticable
Little bugs:
- When having continuous rotating enabled, the direction seems to be sometimes wrong after teleporting
- When clicking "select level", i twice got a black screen, so that i had to start the app again. But no worries, progress was saved :-)
I enjoyed the first level. It's important to remember that people are really stupid. It took me a while to realize I was supposed to use teleport to climb the levels. I also ran into a bug that prevented me from getting past the first level. The screen just turned black.







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