I have to agree with the other commenter, A,S,D controls made the game frustrating but that could be interpreted as part of the twist. Would be a little more enjoyable if the obstacle fell a little slowly to start with the same controls or consider using left and right arrows and keeping the speed. This is a good overall concept.
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Save Red's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #18 | 2.875 | 2.875 |
| Concept | #23 | 3.000 | 3.000 |
| Overall | #27 | 2.594 | 2.594 |
| Presentation | #28 | 2.625 | 2.625 |
| Intrepetation of twist | #35 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work alone or with a team?
Alone
How did you interpret the twist?
Scoring system is based on Time
Is your game playable on browser? (WebGL)
Yes



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