Could you add an option to bathe and train with your wife
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maybe there should be a way to modify a slave’s mind. Likely at the doctor’s. Just being able to modify the traits found under the overview tab would add hours of game play for me. Having to save up $250k to make Piper into a Workaholic, Perfectionist Head Maid would be worth it. Especially if Influence continues to be important during the finished game.
One thing I would like to see is support for modding. It's technically possible to make mods right now, obviously, but it'd be a real pain to do anything substantial given that it's all in one file. I'm guessing you probably have an organized set of files that you develop on, and then combine it later into the release version, so I'm not entirely sure if it'd be possible to add support for external files or if those mods would also have to be compiled with the main file. Maybe providing access to the pre-compiled version, and explaining how to potentially compile it together with mods? In addition, knowing what program(s) you use for the pictures, as well as access to character models and scenery would be great too.
Obviously, it's your game, and you're definitely not obligated to do any of this, but I don't think it'd do any harm. Usually porn games tend to do very well when modding is possible (look at free cities and CoC for example, which despite being abandoned for years, still have active modders). One additional benefit is also that modders can do stuff that you're not allowed to on patreon lol
How can I assign slaves at parties, dinners? I have 5 slaves, but the only one I can assign to anything is Rebecca, for the others everything is grayed out. I tried not assigning them work, but that doesn't do anything (Rebecca is assigned as follower and as housemaid as well).
Also, can we buy slaves at the market in Watery Eyes? The text hints at it, but I only have the option of selling.
Punishment, affection, grind and tough recovery
Loving the game so far but it’s feeling a tad too grindy. Hard to feel like I’m getting anywhere once I was through the initial Kymanto quests. Passive income takes a LONG time to tip over which makes the time management pressure high as you need to be getting bounties constantly to keep afloat. This is not bad in itself but it just felt a tad excessive in normal mode. (no idea how fleshed out this state of the game is supposed to be at this point)
Also had trouble recovering from unfortunate dungeon mistakes. Once a slave gets unhappy and hates you, it’s such a massive climb back that it feels insurmountable at times (though I DO know for a fact it’s possible). I feel like part of the issue here is one of conveyance when it comes to the dungeon, punishment, defiance and how these things interact. I ended up deciding to live with my mistakes but also felt I struggled to understand what I was doing, how far I could go, etc… After that, my affection went to “Venomous”, my happiness plummeted and those stats are really grindy to claw back, inch by inch, at least back to neutral.
As a player, here is how these things looked to me: Slaves kept accumulating defiance, the game gave me an option to use that as justification for dungeon, which is where I could then bring that defiance back. There’s an implication that the slave has accepted their punishment in that case and that there is an expectation on both ends of some “discipline”. But I can never seem to be able to tune one of these sessions so that the slave is not tremendously distraught in the long term, even as my skills improved. So I keep getting the impression that there is a way to do it “right” but I’m just not finding it. And if I then don’t reload and just accept I’ll have to live with that defiance until I can get the slave’s affection and happiness high enough so I can do a gentle introduction to the dungeon as kink instead, I’m in for basically having the slave be mostly unworkable for who knows how long
BONUS: Is it just me or Rifles are just indisputably the best weapon in the game? Got excited about the plasma but 100 bucks per shot is just too prohibitive, might need to reach some sort of “infinite money for the rest of the game” sort of state to even consider it
BONUS 2 - Weird Behvaiour: So I’m working on Rachel and she’s quite into Oral, which has allowed me to carefully claw back her happiness and affection, i can manage her arousal during both prelims and main act…. except when her willpower (a mechanic that probably could do with some clarification) drops to 0, at which point she becomes fully pliable but, since her affection and corruption are low, she then also just ceases to get aroused, and I need to bump her back up to try and keep working. I don’t know if this is intended but this switch flipping is a a bit weird
BONUS 3 to avoiding spamming since this hasn’t got a reply at this point: Why isn’t the save file serialised plain text? Just let me cheat, man. I know that’s a json in the end =P
taken from the official MoR wiki (https://www.mastersofraana.com/index.php/Slave_hunters)
Do you have plans to enable a pure evil path for the protagonist? I'm thinking along the lines of a mechanic which completely breaks a slave, making them incapable of arousal, orgasm, affection, happiness, willpower, or corruption (all values permanently negative unless you un-break them). Some benefts would include:
1) They can still be forced into prostitution even though they don't satisfy the usual requirements
2) Are never defiant or angry and are always fearful of you
3) Are never at risk of escape
4) Are unable to refuse anything
5) May be raped by you or by any of your corrupted male followers even while aslepp or unconscious, and can generate prostitution income even while unconscious
6) Generate higher prostitution income due to the underground nature of the service being provided
And some disadvantages would include:
1) Are at very high risk of suicide unless constantly restrained and/or guarded
2) Are at risk of death unless their health is monitored closely
3) Are at risk of being snuffed by clientele unless guarded closely
4) Do not generate prostitution income from clients who want an enthusiastic partner, but appeal to a more niche clientele who want girls who are crying, struggling, and/or just unconscious.
5) Incur a penalty to influence
6) Can make other slaves unhappy unless they have high corruption and/or are sadistic themselves.
Anyway, you get the idea. If this is not at all the direction you want to take your game, that's understandable. I was just curious
So random idea that popped into my head. Maybe instead of paying furry for his silence after freeing elianna Furry could make you do a job for him? sort of an alt route for people who might not either have money or who would prefer something like an assassination job, Or maybe even a job where furry takes a different slave in return for her? (just trying to inject some more flavor into the quest)
I would really like to see more clothes for slaves to wear, training harness is nice but the ponygirl harness might be good too, even better with few additional accesories to attach like horse tail anal plug, pony gag, ponygirl hight heels without heels and more... I mean more typer of kinky outfits.
well i thought on it some more and i had a few random encounter/quest ideas (granted they are all kinda small)
Firstly a damsel in distress quest. After taking out the red tiger gang maybe you free their one singular shared whore? (set of whores? twins?)
Second is based on the religion mechanic..... maybe making exclusive girls that can only be acquired through devotion to a group/ideal.
Third idea. Special interactions that happen between slaves when they are with particular slaves. maybe even ones that are determined by some of their stats as well. (for example i make most of my slaves be teachers at the academy why not have small talk related to work there?)
Fourth investing in nikola for profit or just free repairs/piercings.
how about gi outfits? (themed for the martial arts group)
Last one....how about the martial arts school becoming its own faction.