Love the aesthetic in this. It took me a bit to work out that there were multiple exits in some rooms and that you had to solve the rooms collectively, but I like the way that works. Nice work!
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Sushi Roll's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #4659 | 2.261 | 2.727 |
| Enjoyment | #4993 | 1.960 | 2.364 |
| Overall | #5030 | 2.136 | 2.576 |
| Creativity | #5217 | 2.186 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
instead of avoiding the light cast by enemies, you must use their light to navigate.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam




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