-Enjoyment: It was fun chasing the ball around!
-Creativity: Cool and funny idea!
-Presentation: Nice and simple models/graphics! So more particles and game juice would help~
-Neat game indeed!! Please check out my non-creative entry when you can :D
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3970 | 2.703 | 2.703 |
| Enjoyment | #4340 | 2.216 | 2.216 |
| Overall | #4423 | 2.369 | 2.369 |
| Presentation | #4811 | 2.189 | 2.189 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's golf but you're controlling the hole instead of the ball
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
-Enjoyment: It was fun chasing the ball around!
-Creativity: Cool and funny idea!
-Presentation: Nice and simple models/graphics! So more particles and game juice would help~
-Neat game indeed!! Please check out my non-creative entry when you can :D
A really clever take on this theme! I really like how the scoring/auto-stroke system works.
Nice take on the theme! The controls would benefit from better feedback in the movement, e.g. an increase in velocity/distance covered, and the ball should move towards the hole more consistently. Background music would be nice. Great start though.
Perfectly encapsulates the theme of roles reversed but could be executed better . Their is very little gameplay to actually enjoy and it feels a little slow. Style is simple and cohesive but not particularly exciting.
I think developing a more interesting way of moving the hole could really help the game, but overall a good start
Interesting idea, wish the ball was less random though as sometimes it just sits in the starting area and others it will fly right past me, making it a game of waiting for the right thing to happen
The game can beat itself with user being afk for the whole gameplay time which I guess... shouldn't be possible? Don't get me wrong, the concept of reversed golf game is quite fun, but this game seems to be more like just a golf-ball phisics engine with wsad movement rather than actuall video game. Also the highscore is very rng-dependent.
Thanks for the feedback!
Yeah, it's a very simple game with nothing too complex running in the background. I think it's fine if you stay still and the ball finds it's way to you as it'll affect your highscore. And it's true that the highscore is very rng-dependent there really isn't any skill required here. I thought about adding different behaviors to how the ball is shot but didn't have the time to implement them so the ball is just shot at a random direction with random force.
Almost got 4 strokes one time, a good amount of frustrating!
A very nice game. My highest score was 3 strokes.
Just a thought, maybe you could a sprint button or make the ball bounce through the course rather than staying at the start.
But even without those it is a good game.
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