A nice little puzzle game. I like the idea of playing as a weak slime mob and having to lead the knights around to solve the room. I also like the sprite work and the presentation is polished. If I were to suggest anything, I think the game could benefit from something like a fast forward button to speed up the knights, so the player doesn't have to wait for them to turn around in the direction they want. Other than that, nice job!
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Slime Escape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #784 | 3.938 | 4.067 |
| Overall | #1087 | 3.593 | 3.711 |
| Enjoyment | #1383 | 3.292 | 3.400 |
| Creativity | #1562 | 3.550 | 3.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game uses the "roles reversed" theme by making the player control a weak "trash mob" with no abilities instead of the powerful heroes raiding the dungeon.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio





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