Pretty cool, i really like the chunky commandline style interface with the unnecessary y/n and the crunchy noises. the gameplay is a bit chaotic but in a predictable way, which is nice because it forces you to experiment a bit more and see what happens.
Play game
Game Dev Saga Re:Birth's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #799 | 3.550 | 3.550 |
| Creativity | #903 | 3.800 | 3.800 |
| Overall | #938 | 3.650 | 3.650 |
| Presentation | #1431 | 3.600 | 3.600 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of a game player, you are a game designer!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This is pretty fun, and a clever idea. Feels like something that could be expanded into a game that can be used to teach level design, with some more complex objectives and stuff haha. Little things like the player feedback and review quotes were a nice touch too. Nice job.
it's a game that forces you to think a bit, but the idea itself is pretty cool and you find yourself taking your time for something more than the goal!
A perfect little jam game
Very creative. Overall it's fun, can benefit from quality of life improvements such as right click to remove blocks, 1-9 shortcuts of the selected block and indication of selected block. Not really fan of this art style but gameplay is very fun and addictive, good job!
i like the theme implementation and the art style!
and also my game isn't getting a lot of views, can you give me some feedback ?
Very well designed game and good use of the theme. I like how the tools are introduced and how many there are, quite impressive. Adding an "auto jump" feature would help with how the levels can be designed but it's a fantastic game nonetheless
I think this is gonna be my favorite.
I played for almost 2 hours, it's actually quite satisfying finding the solution. It gets hard later on too, but not impossible. I love the mechanics and how they're introduced + the goals are creative too.
The bullet ability does seem a bit buggy later on (lvl 8, it doesn't want to shoot :(), but overall it's very polished, awesome flavour text and game dev fantasy (reminds me of gamdev tycoon).
In conclusion: MORE PEOPLE NEED TO PLAY THIS ONE.
Really good execution of the idea. I feel like most people would look at something like this and decide that the scope is too large for a jam. Impressive that you pulled it off!





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