Nice work! I've never been more stressed about a fish, haha. I'm never very good at typing games, but this one was doable :) Took me a while to realise I didn't need to press all the buttons within the time of the bar depleting at the bottom. Made a lot of mistakes because of that, but after realising, it became a lot easier. Maybe make that bar go as fast as the time that you have? :D
Play game
FlipFate's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #1899 | 3.375 | 3.375 |
| Creativity | #1921 | 3.438 | 3.438 |
| Overall | #2017 | 3.250 | 3.250 |
| Enjoyment | #2313 | 2.938 | 2.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Greate
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Loved the comic strip at the start of the game. The game looks great as well. Too hard for me though.
The art and the Oi sound are sexy! +1 to byciclemice's comment below
We think the game has a lot of potential, however, the mechanics feels a bit clunky. For instance, at first, the moving knife made it seem like we should be dodging it by using the keys, but we realized it was a typing game. We also think the timer could be improved to be more clear, the one on the bottom seems to disappear after typing a single letter. Other than that, we enjoyed it and thought it was unique!
I'm so glad you guys really paid attention to my game and gave me so many great suggestions. I originally designed the game to dodge knives by pressing buttons instead of typing, but then I realized that if I wanted to do that, I would take so much time to complete that I probably wouldn't have time to do other optimization and testing other than writing code. So I finally decided to give up on that idea and make typing games instead. As for the timer, I will put it in a more prominent position in the future update, and the timer at the bottom is actually the reaction time given to players when they start typing, which may cause interference when subsequent players type, so I decided to delete it after the end of the timer, in addition, thank you very much for playing my game!!
Love the lore, but I am not very good at clicking the keyboard in sequence but love the idea!






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