It is a great concept and a great execution. The only problem I found was that after some time waiting for the AI to go through the level was just tedious, which is why I didn't finish it. I suggest making the AI quicker or even better adding a skip or fast forward button so that you don't have to wait for it to reach the next point.
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Controller Factory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #666 | 3.895 | 3.895 |
| Presentation | #1352 | 3.632 | 3.632 |
| Overall | #1656 | 3.368 | 3.368 |
| Enjoyment | #3327 | 2.579 | 2.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fits the theme of "Roles Reversed" because instead of playing the platformer in the game, you design and build the controller for the player playing the platformer.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam






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