Fun concept! Felt like Undertale in the moving around to avoid getting hit
Play game
DON'T get COOKED!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #600 | 3.934 | 3.934 |
| Enjoyment | #617 | 3.656 | 3.656 |
| Overall | #639 | 3.798 | 3.798 |
| Presentation | #1002 | 3.803 | 3.803 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game spins the idea of a cooking game, reversing the roles so that the player plays as the food trying not to be cooked.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
You got me, I was thinking I was so smart sticking in the corner and then I got diced haha. Felt very similar to the Super Meat Boy boss against the big guy. Felt almost like a dance
Soundtrack is a banger, I just wish the tomato were a tad easier while simultaneously having more chops, and for the patties to be harder but more readable.
Really creative idea. I'd buy this game if it was expanded in the future. Nice work!
Very fun! I liked trying to predict where the circles were gonna be in the burger section. I ran into a bug at the end where I couldn't move the burger. I think I had lost but it just got stuck instead? Overall fun game!
Very fun and unique idea. I wish there is a way to tell which part of the grill would become hot.
Oh this is an interesting combination of this kind of gameplay with this theme, would like to see more levels on not get cooked theme since it is a lot of fun, the music jams as well! Well done!
Fun concept. I just wish the game checked if you're moving while the knife is at one place, because it makes a bit hard to avoid the knife (maybe because I thought the objective was to not be cut by the knife and only deflect from the shadow), but it could easily be a skill problem of mine lol
Great work, and the presentation is really good.
Nice simple and appealing game , I avoided so much chopping I enjoyed.
I request you to please review my game also.
Great minds think alike! :P
The visuals and game feel are very, very nice. The visuals and music remind me a lot of Pizza Tower, which is a huge plus in my book. The game is super polished, too. You have a great core mechanic with a lot of great animations and art to go with it.
Loved that your tomato can get chopped into multiple pieces and you have to manage all of them at once. The burger game was a fun concept, too. It was a bit hard to dodge the hazards without a mouse and insane reaction speed, so maybe a warning similar to the knife shadow could ease the learning curve a bit.
Looking forward to seeing whatever comes next!
such a fun idea with a really good execution. Definitely lots of potential to become a full game.
I liked how the tomato splits apart each time it's cut, it made me want to keep the tomato whole for as long as I could.
It seems like when your mouse leaves the hitbox of the objects, you lose control. Keeping track of when an object is being held, and keeping it that way even if the mouse leaves the hitbox, would make it much nicer to control.
Nice game!







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