Really good but not so easy game ^^’. Well done!
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RebusDefuse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #85 | 3.273 | 3.273 |
| Creativity | #113 | 3.182 | 3.182 |
| Art | #139 | 2.773 | 2.773 |
| Theme | #150 | 2.545 | 2.545 |
| Overall | #151 | 2.682 | 2.682 |
| Music | #216 | 1.636 | 1.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Game works really well and good playtime for a game jam game!
I think a countdown timer sound/music at 10 and/or 3 seconds would add a lot to the suspense.
I like the intensity of the game, I had like 3s left untill explosion.
Getting lured into defusing a bomb is an interesting premise. I liked it!
I think the screws take too long to unscrew. I couldn't even get past the first level. But nice idea.
This was really fun to play! Definitely required some quick thinking, great submission :)
Not bad!
The performance is a bit too unstable for my years-old laptop but i still find the concept interesting!
It took me a few rounds to understand what is what but I finished it! It needs a little more in-game description but the game is fun to play :)
Really nice game! Tough too.
Cool presentation fusing both 3d and pixel art!
It's a fun and intense game. It took some tries for me to complete game. Good job overall!
Cool idea and implementation. I think it might be cooler if the items were randomized (in terms of spawn location and the code and wires that are to cut), and if the art style would match a bit better. It's a bit weird that the game itself is in this 3D low poly style, while the artwork is in a pixel art style (with some UI elements being more pixalized than others). But cool idea and fun to play game!





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