Wonderful entry! Great graphics, audio and gameplay!
The bonus level is very challenging.
Play delivery
A Brisk Delivery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.364 | 4.364 |
| Art | #6 | 4.364 | 4.364 |
| Overall | #6 | 3.958 | 3.958 |
| Theme | #18 | 3.909 | 3.909 |
| Music | #22 | 3.576 | 3.576 |
| Creativity | #62 | 3.576 | 3.576 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Yo this might be my favourite one yet. Maybe could be the slightest bit easier, but overall elite stuff.
Yo this might be my favourite one yet. Maybe could be the slightest bit easier, but overall elite stuff.
A very impressive game overall! The grapple movement is so smooth and the level design puts the mechanic to great use. Plus, this level of presentation is outstanding, especially for a game made in 72 hours! I think the wall jump could be a bit easier to pull off, but I still had a lot of fun!
Very fun game! Level 11 is a bit too hard though. How many levels in total are there?
Just yes. Everything felt great and the mechanics and art were amazing. Not much else to say, 5/5!
The mail delivery guy is cute, the color palate while small is nice chosen my and the game feels great to play, especially the grappling hook. My only complaints that wall jumping is a bit weird especially on the 2nd to last level of the game (I think it was called "Down and back") where you need to wall jump up multiple times but other then that I had a great time, also which version of Godot did you use? You gotta teach me how to make that grappling hook like how you did it!




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