really fun teleport mechanic! i think a bigger map would be nice
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Angry foods's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #27 | 3.500 | 3.500 |
| Overall | #47 | 3.292 | 3.292 |
| Gameplay/Design | #50 | 3.333 | 3.333 |
| Audio | #59 | 3.167 | 3.167 |
| Graphics | #66 | 3.167 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
All things!
What did you update?
1. Some bugs fixed.
2. Now, our game has 3 different maps!
3. Animations added to foods.
4. Help section added.
Comments
Great game and I really like the music! I would recommend adding a way to chose which map you play on and adding health bars to enemies
Fun game, but i'd add too that it needs to have a map selection, are the maps in different themes? Cause that also could make the game more interesting. The camera following the dish was on point. Just great mechanic.
Regarding music, i was not really fond to it. i'd say at some point it became a bit annoying so had to turn the volume down. Maybe even with an 8 bits track but more lo-fi inclined, or if it's going to be adding to the feeling of rush to it, maybe mixing two different tracks that changes over time?
In any case, the game is really fun. If you add like different power ups over time, and such. Will make it like a really crazy and fun game. Keep up with the great work!
The screen curve effect gives me motion sickness, can it be turned off? Also how I get the other maps?
The concept of this one felt a bit cumbersome, even after I saw the tutorial, and there were also some collision issues. I couldn't really get a score above 10 or so even after several tries. It's also weird that the stages seem to be selected randomly rather than there being a stage select screen or something. The music and design of the food is delightfully goofy, though.
Music is very appropriate. Even a very small stereo effect in the soundtrack.
The beaming into other positions is great. Especially since you can also see where it's going. Adding the time factor here makes it more exciting, nice.
Something that bothers me is when I'm running along a wall or bush and false white also wants to run into the wall itself, that I get slowed down. But can also be intentional.
Maybe now and then a few goodies would be nice, so that you could protect yourself for example, with a shield briefly.





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