I never thought I would see the day of a turn based single player puzzle game, this makes an interesting/unique take on the countdown Idea I have seen alot in this jam and it makes for a cool mechanic to work around and play with, it was a bit confusing at first but I got the hang of it after a bit, the other mechanics synergized well with the turn system
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Stutter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #158 | 2.400 | 3.667 |
| Creativity | #188 | 2.510 | 3.833 |
| Art | #195 | 2.073 | 3.167 |
| Gameplay | #214 | 2.073 | 3.167 |
| Overall | #214 | 1.986 | 3.033 |
| Music | #260 | 0.873 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
That's a really cool speed runner-ish game! Especially since it gives me the chance to breathe. I thought the mechanics and goal made sense. Unfortunately I didn't make it past level 2 (my computer lacks the Unreal graphical power), but playing was worth it anyways.
Not bad. Cool concept and it was nice to be introduced to an idea in one room and then face a tougher variation of that same puzzle in the next. I managed to skip a puzzle in one by corner jumping and managed to throw the ball out of bounds in another. The post processing looks cool but made it kind of hard to see. Overall, pretty good.
The effects on the game are a bit confusing, a bit hard to see. But besides that I think the concept is great!


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