I like the idea of the robot. The movement is difficult at first but difficult means harder to manage and that’s cool for a puzzler. Well done. Fun to play.
Would you maybe play and rate mine?
| Criteria | Rank | Score* | Raw Score |
| Authenticity (use of resolution) | #51 | 4.625 | 4.625 |
| Gameplay | #78 | 3.438 | 3.438 |
| Overall | #106 | 3.578 | 3.578 |
| Graphics | #119 | 3.438 | 3.438 |
| Audio | #164 | 2.812 | 2.812 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I like the idea of the robot. The movement is difficult at first but difficult means harder to manage and that’s cool for a puzzler. Well done. Fun to play.
Would you maybe play and rate mine?
I enjoyed it a lot. I like how the level always changes in a way that you aren't expecting. I was caught off guard every single time. Great job!
Nice game! the obstacles pop up a bit late, the low res already makes it hard to see, so I dont see the point of the fade in, it could have worked if the player was not on the center of the screen. cause right now its very difficult if things just pop up in my face. The movements is also a bit glitchy, other that that ist a good game, nice sounds, great art, and the goal and levels are very clear.
I liked the idea of basically just having a level evolve in complexity, it was an interesting take. Though it did become somewhat repetitive. I also really like the design of the robot.
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