Nice simple game. The maze is difficult but satisfying to complete.
Play Diving The Deep
Snorkeling The Deep's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #239 | 3.524 | 3.524 |
| Game Design | #468 | 2.667 | 2.667 |
| Fun | #487 | 2.524 | 2.524 |
| Graphics | #489 | 2.762 | 2.762 |
| Overall | #534 | 2.508 | 2.508 |
| Innovation | #624 | 2.000 | 2.000 |
| Audio | #689 | 1.571 | 1.571 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your A snorkeler avoiding enemies whilst trying to find a lever to continue to the next level
Did you write all the code and made all the assets from scratch?
Yes! everything was made by myself.
Comments
The gameplay is simple, though the hitboxes of both the player and the enemies don't match their sprites by a lot, which is slightly annoying
Unfortunately, there is no audio at all
Not bad for your first game, considering you did everything yourself too!
This game was a pretty relaxing entry!
The controls were pretty smooth and the graphics weren't half bad! Though, I feel like if you changed the colour of the background (it kinda looks like the default Unity skybox) and changed the font to something pixelly, the graphics could look even better than they already do.
I guess my biggest gripe has to do with sound, and feedback in general. The game felt a bit hollow and empty without any sound effects or music, and I didn't know if I was actually harming any enemies because when I fired at them, there wasn't any kind of feedback, like a flash or chiefly turning red.
Hitboxes were also a little weird, because each level ends with an arrow that points down, implying that's where you go, but I finished each level just a little bit outside. Hitboxes should be forgiving, but when you have an arrow pointing in a direction that you don't actually go in, that kinda throws me off a bit.
But yeah, enjoyed my time with this one! Good entry!
Judging from the comments: Good job on first gamejam!
Nice following of the theme and nice levels, had a hard time seeing which things I could shoot. Could be nice with some effect when you hit something to tell the player that it worked. Liked the art and having things infront of the player to make some depth. Keep going with gamejams!
Expected results from a person’s first jam, I won’t say this game is bad outright but I would say this would need significant improvement but as this is your first jam it’s more decent than others I’ve played in the past
To be honest, I did not have fun. But considering you did all the assets yourself and it was your first time doing a game jam, I wish to congratulate you. The game is (almost) 100% bugless and the objective pretty clear the controls work fine. Shame there was no audio though, don't know if it's my browser bugging though.







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