Fairly fun game with interesting movement and a definitely nicely done environment.
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Titan-ic's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #47 | 4.113 | 4.113 |
| Overall | #84 | 3.563 | 3.563 |
| Game Design | #105 | 3.566 | 3.566 |
| Fun | #113 | 3.491 | 3.491 |
| Audio | #145 | 3.340 | 3.340 |
| Graphics | #151 | 3.679 | 3.679 |
| Innovation | #184 | 3.189 | 3.189 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
+You have to keep upgrading the submarine to DIVE DEEPER.
+You will need a flashlight of course, press F to activate or deactivate it to help you explore deeper.
+Also there are some real life lore's inside the game and many features and easter eggs to explore :)
Did you write all the code and made all the assets from scratch?
Most of them, others are in the credit menu.
Comments
I like art style and background music. The game is little bit difficult because enemies just arise and start to damage you. Not much time to prepare.
Game is fun and not too dificult.
I have one complaint. The whole point is that there is only one heart of the ocean!
Joking aside, I do have other complaints but it's mostly taste.
Great job building such a solid and well designed game. Exploration felt great, so good job on map design.
The Game Is Really Good, I Will Just Say It Will Be Good If I Could See A Bit More... Like The Field Of View.
Reminded me of flash games of old. Liked the art the the sound, the humor is neat. Map size and enemy variety are impressive for the jam time. Good job!
Nice game! I like the shop system I think it adds a lot to the game. The enemy design is neat and I love the parallax background. Great job!
Well polished, nice user interfaces. Mouse control is good choice. Different enemy types included. Good job!
Can you try and rate my game ?
Super well made, played through the whole game. I really like all the different enemy types. One minor nitpick, I don't think it is super necessary to tell the player which upgrades to get first, I think that choosing which upgrades you go for first is part of the fun.
Completed game in 27mins , I loved the pixel art! Map was quite huge and bosses were well made :)
Pretty fun gameplay, quite a lot of content. It does get repetitive after a while, especially needing to trek all the way back to the surface to get upgrades, with nothing interesting to do on the way. All the same, well done.
Thanks for playing and glad you liked it. Yeah we didn't want to get too repetetive so thats why we put a go to the surface button at the bottom right corner to avoid going up everytime and also some checkpoints to avoid starting from the top but I think we should make the button more visible thanks for the feedback :)
Cool little game here loved the art styule and background enemy types were fun. it was a nice touch that the swordfish could stick you . Got down to the first boss bu7t ha da problem where i was killed in the bottom right and it didnt automatically respawn so had to click go up to respawn other than that well done







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