Overall a fun and complete game with interesting mechanics. I thought the sonar was really cool, and I really enjoyed navigating the darker levels with my light. I did run into the "ship death" issue on my first playthrough but luckily I came back and beat it.
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Treasures of the Deep's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #138 | 3.789 | 3.789 |
| Game Design | #163 | 3.368 | 3.368 |
| Fun | #186 | 3.316 | 3.316 |
| Overall | #197 | 3.298 | 3.298 |
| Innovation | #268 | 2.974 | 2.974 |
| Graphics | #273 | 3.342 | 3.342 |
| Audio | #289 | 3.000 | 3.000 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each environment and level requires the player to dive deeper into the ocean to the point where they must illuminate their surroundings to find what they are searching for
Did you write all the code and made all the assets from scratch?
We outsourced the map tiles, UI, and item icons, and music. Everything else, however, was built from scratch





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